drm/amd/powerplay: partial revert commit 01b0e7fb1.

when uvd is idle, we gate uvd clock.
and uvd is busy, we ungate uvd clock.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Rex Zhu <Rex.Zhu@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
diff --git a/drivers/gpu/drm/amd/powerplay/hwmgr/smu7_clockpowergating.c b/drivers/gpu/drm/amd/powerplay/hwmgr/smu7_clockpowergating.c
index cf2ee93..a1fc4fc 100644
--- a/drivers/gpu/drm/amd/powerplay/hwmgr/smu7_clockpowergating.c
+++ b/drivers/gpu/drm/amd/powerplay/hwmgr/smu7_clockpowergating.c
@@ -149,7 +149,7 @@ int smu7_powergate_uvd(struct pp_hwmgr *hwmgr, bool bgate)
 	if (bgate) {
 		cgs_set_clockgating_state(hwmgr->device,
 				AMD_IP_BLOCK_TYPE_UVD,
-				AMD_CG_STATE_UNGATE);
+				AMD_CG_STATE_GATE);
 		cgs_set_powergating_state(hwmgr->device,
 						AMD_IP_BLOCK_TYPE_UVD,
 						AMD_PG_STATE_GATE);
@@ -162,7 +162,7 @@ int smu7_powergate_uvd(struct pp_hwmgr *hwmgr, bool bgate)
 						AMD_CG_STATE_UNGATE);
 		cgs_set_clockgating_state(hwmgr->device,
 				AMD_IP_BLOCK_TYPE_UVD,
-				AMD_CG_STATE_GATE);
+				AMD_CG_STATE_UNGATE);
 		smu7_update_uvd_dpm(hwmgr, false);
 	}