commit | d2e90ab3744f911c45823b3390fda25b102e76ee | [log] [tgz] |
---|---|---|
author | Deepak Rawat <drawat.floss@gmail.com> | Thu Dec 13 13:43:20 2018 -0800 |
committer | Roland Scheidegger <sroland@vmware.com> | Mon Mar 23 22:39:34 2020 +0100 |
tree | 2e81924603c6d95e7e7e303357dc4b54a106820d | |
parent | 7ebb47c9f9abf4950f1ab3f952194cb67f9caba7 [diff] |
drm/vmwgfx: Support SM5 shader type in command buffer Virtual device now supports new shader types, allow them as valid shader type in command buffer. Also add per shader bind info in binding manager state for new shader type. Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>