commit | cc8dd7661ccc2d8dc88921da8e6cc7c2fcdb0341 | [log] [tgz] |
---|---|---|
author | Tomi Valkeinen <tomi.valkeinen@ti.com> | Thu May 18 11:51:51 2017 +0300 |
committer | Tomi Valkeinen <tomi.valkeinen@ti.com> | Fri Jun 02 11:09:34 2017 +0300 |
tree | 3e9ab4618982c864b93d0aadac8cfed39961c0e0 | |
parent | 2add8d1310eb5b1094e02a7261b6e35df5e65bf3 [diff] |
drm/omap: fix tiled buffer stride calculations omap_gem uses page alignment for buffer stride. The related calculations are a bit off, though, as byte stride of 4096 gets aligned to 8192, instead of 4096. This patch changes the code to use DIV_ROUND_UP(), which fixes those calculations and makes them more readable. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>