commit | 451dfe5d85cc5f5c6cb196dc9ebae4458a59dc21 | [log] [tgz] |
---|---|---|
author | Philipp Zabel <p.zabel@pengutronix.de> | Fri Jul 11 06:36:39 2014 -0300 |
committer | Mauro Carvalho Chehab <m.chehab@samsung.com> | Tue Jul 22 12:13:08 2014 -0300 |
tree | aacd99ef7f8a878090a255ac3d3110baac0e91a7 | |
parent | 7c3df78953ca62c0713eae3d6b7cbc55b58cd9d5 [diff] |
[media] coda: increase frame stride to 16 for h.264 When encoding into h.264, the input frame stride needs to be a multiple of 16. During allocation of the input buffers, it may not be known yet whether the encoder should create h.264 or not. Assume the worst and always use a frame stride that is a multiple of 16. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> Signed-off-by: Kamil Debski <k.debski@samsung.com> Signed-off-by: Mauro Carvalho Chehab <m.chehab@samsung.com>