drm/amdgpu: implement soft_recovery for gfx10

Same as gfx9.  This allows us to kill the waves for hung
shaders.

Acked-by: Evan Quan <evan.quan@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
1 file changed