drm/fourcc: Add new P010, P016 video format
P010 is a planar 4:2:0 YUV with interleaved UV plane, 10 bits per
channel video format.
P012 is a planar 4:2:0 YUV 12 bits per channel
P016 is a planar 4:2:0 YUV with interleaved UV plane, 16 bits per
channel video format.
V3: Added P012 and fixed cpp for P010.
V4: format definition refined per review.
V5: Format comment block for each new pixel format.
V6: reversed Cb/Cr order in comments.
v7: reversed Cb/Cr order in comments of header files, remove
the wrong part of commit message.
V8: reversed V7 changes except commit message and rebased.
v9: used the new properties to describe those format and
rebased.
Cc: Daniel Stone <daniel@fooishbar.org>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Randy Li <ayaka@soulik.info>
Signed-off-by: Clint Taylor <clinton.a.taylor@intel.com>
Reviewed-by: Ayan Kumar Halder <ayan.halder@arm.com>
Reviewed-by: Neil Armstrong <narmstrong@baylibre.com>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Neil Armstrong <narmstrong@baylibre.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190109195710.28501-2-ayaka@soulik.info
diff --git a/drivers/gpu/drm/drm_fourcc.c b/drivers/gpu/drm/drm_fourcc.c
index d90ee03..ba7e19d 100644
--- a/drivers/gpu/drm/drm_fourcc.c
+++ b/drivers/gpu/drm/drm_fourcc.c
@@ -238,6 +238,15 @@ const struct drm_format_info *__drm_format_info(u32 format)
{ .format = DRM_FORMAT_X0L2, .depth = 0, .num_planes = 1,
.char_per_block = { 8, 0, 0 }, .block_w = { 2, 0, 0 }, .block_h = { 2, 0, 0 },
.hsub = 2, .vsub = 2, .is_yuv = true },
+ { .format = DRM_FORMAT_P010, .depth = 0, .num_planes = 2,
+ .char_per_block = { 2, 4, 0 }, .block_w = { 1, 0, 0 }, .block_h = { 1, 0, 0 },
+ .hsub = 2, .vsub = 2, .is_yuv = true},
+ { .format = DRM_FORMAT_P012, .depth = 0, .num_planes = 2,
+ .char_per_block = { 2, 4, 0 }, .block_w = { 1, 0, 0 }, .block_h = { 1, 0, 0 },
+ .hsub = 2, .vsub = 2, .is_yuv = true},
+ { .format = DRM_FORMAT_P016, .depth = 0, .num_planes = 2,
+ .char_per_block = { 2, 4, 0 }, .block_w = { 1, 0, 0 }, .block_h = { 1, 0, 0 },
+ .hsub = 2, .vsub = 2, .is_yuv = true},
};
unsigned int i;