[IA64] Make ia64 die() preempt safe

Signed-off-by: Keith Owens <kaos@sgi.com>
Signed-off-by: Tony Luck <tony.luck@intel.com>
diff --git a/arch/ia64/kernel/traps.c b/arch/ia64/kernel/traps.c
index e7e520d..4440c83 100644
--- a/arch/ia64/kernel/traps.c
+++ b/arch/ia64/kernel/traps.c
@@ -90,14 +90,16 @@
 		.lock_owner_depth =	0
 	};
 	static int die_counter;
+	int cpu = get_cpu();
 
-	if (die.lock_owner != smp_processor_id()) {
+	if (die.lock_owner != cpu) {
 		console_verbose();
 		spin_lock_irq(&die.lock);
-		die.lock_owner = smp_processor_id();
+		die.lock_owner = cpu;
 		die.lock_owner_depth = 0;
 		bust_spinlocks(1);
 	}
+	put_cpu();
 
 	if (++die.lock_owner_depth < 3) {
 		printk("%s[%d]: %s %ld [%d]\n",