sched/fair: Beef up wake_wide()

Josef Bacik reported that Facebook sees better performance with their
1:N load (1 dispatch/node, N workers/node) when carrying an old patch
to try very hard to wake to an idle CPU.  While looking at wake_wide(),
I noticed that it doesn't pay attention to the wakeup of a many partner
waker, returning 1 only when waking one of its many partners.

Correct that, letting explicit domain flags override the heuristic.

While at it, adjust task_struct bits, we don't need a 64-bit counter.

Tested-by: Josef Bacik <jbacik@fb.com>
Signed-off-by: Mike Galbraith <umgwanakikbuti@gmail.com>
[ Tidy things up. ]
Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org>
Cc: Linus Torvalds <torvalds@linux-foundation.org>
Cc: Mike Galbraith <efault@gmx.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: kernel-team<Kernel-team@fb.com>
Cc: morten.rasmussen@arm.com
Cc: riel@redhat.com
Link: http://lkml.kernel.org/r/1436888390.7983.49.camel@gmail.com
Signed-off-by: Ingo Molnar <mingo@kernel.org>
diff --git a/include/linux/sched.h b/include/linux/sched.h
index 7412070..65a8a86 100644
--- a/include/linux/sched.h
+++ b/include/linux/sched.h
@@ -1359,9 +1359,9 @@
 #ifdef CONFIG_SMP
 	struct llist_node wake_entry;
 	int on_cpu;
-	struct task_struct *last_wakee;
-	unsigned long wakee_flips;
+	unsigned int wakee_flips;
 	unsigned long wakee_flip_decay_ts;
+	struct task_struct *last_wakee;
 
 	int wake_cpu;
 #endif