NFSv4.1/pNFS: Add a helper to mark the layout as returned
This ensures that we don't reuse the stateid if a layout return or
implied layout return means that we've returned all layout segments
Signed-off-by: Trond Myklebust <trond.myklebust@primarydata.com>
diff --git a/fs/nfs/callback_proc.c b/fs/nfs/callback_proc.c
index 807eb6e..716cbff 100644
--- a/fs/nfs/callback_proc.c
+++ b/fs/nfs/callback_proc.c
@@ -192,6 +192,7 @@
NFS_SERVER(ino)->pnfs_curr_ld->return_range(lo,
&args->cbl_range);
}
+ pnfs_mark_layout_returned_if_empty(lo);
unlock:
spin_unlock(&ino->i_lock);
pnfs_free_lseg_list(&free_me_list);
diff --git a/fs/nfs/nfs4proc.c b/fs/nfs/nfs4proc.c
index fcd7a90..883da29 100644
--- a/fs/nfs/nfs4proc.c
+++ b/fs/nfs/nfs4proc.c
@@ -8049,9 +8049,10 @@
dprintk("--> %s\n", __func__);
spin_lock(&lo->plh_inode->i_lock);
+ pnfs_mark_matching_lsegs_invalid(lo, &freeme, &lrp->args.range);
+ pnfs_mark_layout_returned_if_empty(lo);
if (lrp->res.lrs_present)
pnfs_set_layout_stateid(lo, &lrp->res.stateid, true);
- pnfs_mark_matching_lsegs_invalid(lo, &freeme, &lrp->args.range);
pnfs_clear_layoutreturn_waitbit(lo);
lo->plh_block_lgets--;
spin_unlock(&lo->plh_inode->i_lock);
diff --git a/fs/nfs/pnfs.c b/fs/nfs/pnfs.c
index 6095a8d..b3fb6bb 100644
--- a/fs/nfs/pnfs.c
+++ b/fs/nfs/pnfs.c
@@ -1149,6 +1149,7 @@
spin_lock(&ino->i_lock);
lo = NFS_I(ino)->layout;
+ pnfs_mark_layout_returned_if_empty(lo);
if (pnfs_seqid_is_newer(barrier, lo->plh_barrier))
lo->plh_barrier = barrier;
spin_unlock(&ino->i_lock);
diff --git a/fs/nfs/pnfs.h b/fs/nfs/pnfs.h
index d1990e9..be24a75 100644
--- a/fs/nfs/pnfs.h
+++ b/fs/nfs/pnfs.h
@@ -556,6 +556,19 @@
return 1 + end - offset;
}
+/**
+ * pnfs_mark_layout_returned_if_empty - marks the layout as returned
+ * @lo: layout header
+ *
+ * Note: Caller must hold inode->i_lock
+ */
+static inline void
+pnfs_mark_layout_returned_if_empty(struct pnfs_layout_hdr *lo)
+{
+ if (list_empty(&lo->plh_segs))
+ set_bit(NFS_LAYOUT_INVALID_STID, &lo->plh_flags);
+}
+
extern unsigned int layoutstats_timer;
#ifdef NFS_DEBUG