ASoC: rt5645: improve headphone pop when system resumes from S3
When playing audio through headphone, headphone makes pop noise if system
resumes from S3 to S0. We modify the sequence of writing register for
avoiding pop sound.
Signed-off-by: John Lin <john.lin@realtek.com>
Signed-off-by: Mark Brown <broonie@kernel.org>
diff --git a/sound/soc/codecs/rt5645.c b/sound/soc/codecs/rt5645.c
index c61d38b..c3dc371 100644
--- a/sound/soc/codecs/rt5645.c
+++ b/sound/soc/codecs/rt5645.c
@@ -3029,13 +3029,18 @@
RT5645_PWR_BG | RT5645_PWR_VREF2,
RT5645_PWR_VREF1 | RT5645_PWR_MB |
RT5645_PWR_BG | RT5645_PWR_VREF2);
+ mdelay(10);
snd_soc_update_bits(codec, RT5645_PWR_ANLG1,
RT5645_PWR_FV1 | RT5645_PWR_FV2,
RT5645_PWR_FV1 | RT5645_PWR_FV2);
- if (rt5645->en_button_func &&
- snd_soc_codec_get_bias_level(codec) == SND_SOC_BIAS_OFF)
- queue_delayed_work(system_power_efficient_wq,
- &rt5645->jack_detect_work, msecs_to_jiffies(0));
+ if (snd_soc_codec_get_bias_level(codec) == SND_SOC_BIAS_OFF) {
+ snd_soc_write(codec, RT5645_DEPOP_M2, 0x1140);
+ msleep(40);
+ if (rt5645->en_button_func)
+ queue_delayed_work(system_power_efficient_wq,
+ &rt5645->jack_detect_work,
+ msecs_to_jiffies(0));
+ }
break;
case SND_SOC_BIAS_OFF: