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android_frameworks_native
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f527548dd751bd62b1302cf357fdb4840bc115a9
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services
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surfaceflinger
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BufferStateLayer.cpp
f527548
SF: Move/Refactor Layer::setPerFrameData
by Lloyd Pique
· 6 years ago
efb71af
blast: fix registering callbacks
by Marissa Wall
· 6 years ago
e05c5a0
Merge "[SurfaceFlinger] support EGLImage management in BLAST" into qt-r1-dev
by TreeHugger Robot
· 6 years ago
1c8d720
[SurfaceFlinger] support EGLImage management in BLAST
by Alec Mouri
· 6 years ago
aa61419
[SurfaceFlinger] correct present time for negative phase offsets
by Alec Mouri
· 6 years ago
a315ce7
SurfaceFlinger: Force HDR content on DEFAULT refresh rate
by Ady Abraham
· 6 years ago
d076fdd
Merge "SurfaceFlinger: fix deferred transactions for buffers with timestamps" into qt-dev
by Ady Abraham
· 6 years ago
cd1580c
SurfaceFlinger: fix deferred transactions for buffers with timestamps
by Ady Abraham
· 6 years ago
0ef8d60
Revert "blast: turn off surface damage"
by Marissa Wall
· 6 years ago
ab158ab
Merge "blast: turn off surface damage" into qt-dev
by TreeHugger Robot
· 6 years ago
ae33e1a
blast: turn off surface damage
by Marissa Wall
· 6 years ago
947d34e
Change slot generation for BufferState
by Marissa Wall
· 6 years ago
09bd392
SF: Updating content FPS tracking
by Ady Abraham
· 6 years ago
13f0d1a
Return to manual slot use instead of slot generation
by Valerie Hau
· 6 years ago
9ae031a
Merge "blast: remove unnecessary compute bound computations"
by TreeHugger Robot
· 6 years ago
171d0d2
blast: remove unnecessary compute bound computations
by Marissa Wall
· 6 years ago
16c112d
blast: fix 30Hz wake up issue
by Marissa Wall
· 6 years ago
e86aaa2
Merge "blast: fix crop and display frame"
by TreeHugger Robot
· 6 years ago
290ad08
blast: fix crop and display frame
by Marissa Wall
· 6 years ago
bc6ddb1
Add postTime and desired present time to BufferStateLayer TimeStats
by Valerie Hau
· 6 years ago
6f89c37
Caching between SF and HWC extended to Buffer State Layers
by Valerie Hau
· 6 years ago
b5c4f35
Clean up Renderengine caching semantics
by Alec Mouri
· 6 years ago
5723fbd
Revert "Caching between SF and HWC for BufferStateLayers"
by Wale Ogunwale
· 6 years ago
b28f007
Caching between SF and HWC for BufferStateLayers
by Valerie Hau
· 6 years ago
efa19c2
Merge "blast: adding a buffer doesn't make the frame dirty"
by TreeHugger Robot
· 6 years ago
0a3a2b5
blast: adding a buffer doesn't make the frame dirty
by Marissa Wall
· 6 years ago
56e538f
Remove extra glFlush from handleMessageRefresh().
by Alec Mouri
· 6 years ago
0b785d8
SF: Introduce LayerCompositionState
by Lloyd Pique
· 6 years ago
37c2c9b
SF: Introduce OutputLayerCompositionState
by Lloyd Pique
· 6 years ago
98df80a
Merge changes I5ef52fe3,I5d6ec6fd
by Vishnu Nair
· 6 years ago
4351ad5
SF Bounds caching 2/3: Compute and cache layer bounds during invalidate stage
by Vishnu Nair
· 6 years ago
042523f
Merge "ASurfaceControl: dataspace (2/2)"
by TreeHugger Robot
· 6 years ago
3ff826c
ASurfaceControl: dataspace (2/2)
by Marissa Wall
· 6 years ago
3628627
Merge "Background modifications trigger callbacks (BufferStateLayer)"
by TreeHugger Robot
· 6 years ago
aa19456
Background modifications trigger callbacks (BufferStateLayer)
by Valerie Hau
· 6 years ago
2c476d0
Merge "Revert "Revert "Use renderengine::drawLayers api everywhere."""
by TreeHugger Robot
· 6 years ago
e7d1d4a
Revert "Revert "Use renderengine::drawLayers api everywhere.""
by Alec Mouri
· 6 years ago
6194e2e
SF Bounds caching 1/3: Defer calls that use layer bounds until the cached bounds are available.
by Vishnu Nair
· 6 years ago
79108df
Revert "Use renderengine::drawLayers api everywhere."
by Alec Mouri
· 6 years ago
dd0b757
Combining background color related transactions/functions
by Valerie Hau
· 6 years ago
6b9ee73
Merge "Use renderengine::drawLayers api everywhere."
by Alec Mouri
· 6 years ago
0f71483
Use renderengine::drawLayers api everywhere.
by Alec Mouri
· 6 years ago
a72e281
Adding setColor, setColorAlpha, and setColorDataspace to BufferStateLayer
by Valerie Hau
· 6 years ago
5a68a77
blast: send back previous release fences
by Marissa Wall
· 6 years ago
0449b0f
Revert "SurfaceFlinger: protect state members in Layer"
by Lloyd Pique
· 6 years ago
0f3242d
blast: negative display frames are invalid
by Marissa Wall
· 6 years ago
0bc0915
Modifying BufferStateLayer crop to be within buffer bounds
by Valerie Hau
· 6 years ago
8372988
SurfaceFlinger: protect state members in Layer
by Ady Abraham
· 6 years ago
1270145
Merge changes from topic "blast frame"
by TreeHugger Robot
· 6 years ago
861616d
blast: use frame instead of size and position
by Marissa Wall
· 6 years ago
af8ee94
SF TimeStats: Remove some redundant functions
by Yiwei Zhang
· 6 years ago
7e666a5
SF TimeStats: Make TimeStats class non-singleton
by Yiwei Zhang
· 6 years ago
5aec641
blast: check for buffer before dumping format
by Marissa Wall
· 6 years ago
f79d96c
Merge "SF: Add support for boundless layers 1/2"
by TreeHugger Robot
· 6 years ago
6035634
SF: Add support for boundless layers 1/2
by Vishnu Nair
· 6 years ago
ba8f5ed
Merge changes from topic "blast-callback"
by Marissa Wall
· 6 years ago
fda30bb
blast: send TransactionStats with callback
by Marissa Wall
· 6 years ago
e2ffb42
blast: Send transaction callback
by Marissa Wall
· 6 years ago
ec463ac
blast: set layers to scale to window
by Marissa Wall
· 6 years ago
024a191
blast: update hasDrawingBuffer to hasFrameUpdate
by Marissa Wall
· 6 years ago
075d317
SF: Generalize display management
by Dominik Laskowski
· 7 years ago
8e8fe52
SF TimeStats: fix a hazard issue
by Yiwei Zhang
· 6 years ago
9689e2f
SF TimeStats: optimize mTimeStatsTracker to use layerID as hash key
by Yiwei Zhang
· 7 years ago
52ef3e0
Merge changes Iaa0846b8,Id9420941
by Alec Mouri
· 6 years ago
1dd1b87
Remove extra isCurrent calls.
by Alec Mouri
· 6 years ago
39801c0
Move image creation out of latchBuffer().
by Alec Mouri
· 6 years ago
010d219
SF: Stop passing DispSync around.
by Ana Krulec
· 6 years ago
63ea760
Merge changes I7901b017,I0f38f678
by TreeHugger Robot
· 6 years ago
86770e5
Remove RenderEngine::flush from latchBuffer()
by Alec Mouri
· 6 years ago
42ab75e
SF: Cleanup layer construction
by Lloyd Pique
· 6 years ago
cbc184f
[RenderEngine] Add Android.bp to RenderEngine
by Peiyong Lin
· 6 years ago
efefaac
[SurfaceFlinger] Move Transform to libs/ui
by Peiyong Lin
· 6 years ago
3db4234
[SurfaceFlinger] Remove unused clz.h
by Peiyong Lin
· 6 years ago
7b1b5a8
SF: Layer children should call parents' onFirstRef
by Dan Stoza
· 6 years ago
61c5862
blast: BufferStateLayer
by Marissa Wall
· 7 years ago