- c83889f SF: handle long waiting Layer sync point by KaiChieh Chuang · 4 years, 3 months ago
- aae5ed5 SurfaceFlinger: only focused layers can use appRequestRange by Ady Abraham · 4 years, 7 months ago
- 7e5f235 Merge "Maintain Z order for all layers in offscreen hierarchy" into rvc-dev by Chavi Weingarten · 4 years, 7 months ago
- 68d4dab Maintain Z order for all layers in offscreen hierarchy by chaviw · 4 years, 8 months ago
- edd1360 SurfaceFlinger: Send all BufferedLayers to InputFlinger by Robert Carr · 4 years, 9 months ago
- b7251f4 SF: Remove display lookup in Layer classes by Dominik Laskowski · 4 years, 9 months ago
- 6213bd9 Provide a fixed transform hint if the layer is in a fixed orientation 1/2 by Vishnu Nair · 4 years, 9 months ago
- be23e6a SurfaceFlinger: add frame rate to dumpsys by Ady Abraham · 4 years, 9 months ago
- 6191fe5 SurfaceFlinger: Rip out Input caching scheme. by Robert Carr · 4 years, 9 months ago
- 5a6d857 Fix filtering for screenshotting custom displays. by Alec Mouri · 4 years, 10 months ago
- 8e46e75 Merge "SurfaceFlinger: Layer::getFrameRate() with relatives" into rvc-dev by TreeHugger Robot · 4 years, 10 months ago
- 60e42ea SurfaceFlinger: Layer::getFrameRate() with relatives by Ady Abraham · 4 years, 11 months ago
- a125784 SurfaceFlinger: Cache updateInputWindows call by Robert Carr · 5 years ago
- 6b9e991 [SurfaceFlinger] Add hwc information to winscope: by Alec Mouri · 5 years ago
- 62a4cf8 Add compatibility param to setFrameRate() api by Steven Thomas · 5 years ago
- 55a81a2 Merge "Retrieve a list of composition settings from front end layer" by TreeHugger Robot · 5 years ago
- b87d94f Retrieve a list of composition settings from front end layer by Vishnu Nair · 5 years ago
- edd6bc9 Merge "Rename ColorLayer to EffectLayer to handle both shadows and color fill" by Vishnu Nair · 5 years ago
- fa247b1 Rename ColorLayer to EffectLayer to handle both shadows and color fill by Vishnu Nair · 5 years ago
- 92bf548 Add rounded corners to BLAST layers by Valerie Hau · 5 years ago
- 871d635 Plumb FrameEventHistory to client by Valerie Hau · 5 years ago
- da0f906 Merge "CE: Remove compositionengine::Layer" by TreeHugger Robot · 5 years ago
- 3d546bd Merge "SurfaceFlinger: add support for FrameRateCompatibilityType" by TreeHugger Robot · 5 years ago
- 71c437d SurfaceFlinger: add support for FrameRateCompatibilityType by Ady Abraham · 5 years ago
- bf78464 Adding frame event history updates to BLAST by Valerie Hau · 5 years ago
- 1994958 Merge "Use new traversal function when order doesn't matter" by TreeHugger Robot · 5 years ago
- 844fa67 Use new traversal function when order doesn't matter by Edgar Arriaga · 5 years ago
- 134651a Move frame number to layer state by Valerie Hau · 5 years ago
- de19665 CE: Remove compositionengine::Layer by Lloyd Pique · 5 years ago
- 9c2cc9d Merge "SurfaceFlinger: enhance refresh rate selection" by TreeHugger Robot · 5 years ago
- 8a82ba6 SurfaceFlinger: enhance refresh rate selection by Ady Abraham · 5 years ago
- e115808 Merge "Fix uninitialized variable when creating LayerCreationArgs" by Chavi Weingarten · 5 years ago
- de94d0f Fix uninitialized variable when creating LayerCreationArgs by chaviw · 5 years ago
- 9b079a2 Skip client composition requests by Vishnu Nair · 5 years ago
- 19c8f0e Add support for background blurs by Lucas Dupin · 5 years ago
- 3172e20 Add plumbing for upcoming setFrameRate() api by Steven Thomas · 5 years ago
- 92bd250 Merge "SF Generalization of Refresh Rates: Adding layer priority hint" by Ana Krulec · 5 years ago
- c84d09b SF Generalization of Refresh Rates: Adding layer priority hint by Ana Krulec · 5 years ago
- 9d4c996 Merge "Don't add offscreen layer twice to proto." by Chavi Weingarten · 5 years ago
- 6d89e2d Don't add offscreen layer twice to proto. by chaviw · 5 years ago
- b168232 Merge "Add layers to proto by traversing children" by Chavi Weingarten · 5 years ago
- 08f3cb2 Add layers to proto by traversing children by chaviw · 5 years ago
- 7618b23 Force send callbacks when layer is detached by Valerie Hau · 5 years ago
- af87b3e Added input support for cloned layers by chaviw · 5 years ago
- cace66c Merge "[Shadows] Create a new composition layer for shadows [6/n]" by TreeHugger Robot · 5 years ago
- 373ed37 Merge "Fix SurfaceControl#captureLayers when the layer is boundless" by TreeHugger Robot · 5 years ago
- 3a7346c [Shadows] Create a new composition layer for shadows [6/n] by Vishnu Nair · 5 years ago
- efc42e2 Fix SurfaceControl#captureLayers when the layer is boundless by Vishnu Nair · 5 years ago
- 0c8262d Merge "[Shadows] Set shadow settings per layer (5/n)" by TreeHugger Robot · 5 years ago
- 08f6eae [Shadows] Set shadow settings per layer (5/n) by Vishnu Nair · 5 years ago
- 27936a6 Merge "When destroying layer, add children to offscreen layers" by Valerie Hau · 5 years ago
- c568680 When destroying layer, add children to offscreen layers by Valerie Hau · 5 years ago
- 87c1b80e Remove HWC_Queued trace event by Adithya Srinivasan · 5 years ago
- b69e076 Add trace event for fallback composition by Adithya Srinivasan · 5 years ago
- 871023e Add HWC composition queueing trace event by Adithya Srinivasan · 5 years ago
- f37dcfb Initialize shadowRadius state by Vishnu Nair · 5 years ago
- ed5b899 Merge "SF: Register layers on first strong reference" by TreeHugger Robot · 5 years ago
- 4460616 Merge "[Shadows] Add shadow radius to sf layer state (2/n)" by TreeHugger Robot · 5 years ago
- 7584836 SF: Register layers on first strong reference by Dominik Laskowski · 5 years ago
- 301b1d8 Use correct state when calling getZ by chaviw · 5 years ago
- c97b8db [Shadows] Add shadow radius to sf layer state (2/n) by Vishnu Nair · 5 years ago
- f7a09ed SF: Optimize layer history in scheduler by Dominik Laskowski · 5 years ago
- 87a07e4 SF: Use std::string for layer names by Dominik Laskowski · 5 years ago
- 74b0317 [Mirror Layers] Added functions to update mirrored layers info (2/4) by chaviw · 5 years ago
- 7398e05 Merge "[Mirror Layers] Added clone function to layers (1/4)" by TreeHugger Robot · 5 years ago
- b4c6e58 [Mirror Layers] Added clone function to layers (1/4) by chaviw · 5 years ago
- e5ac40f Added isRelativeOf instead of checking if weak pointer is not null by chaviw · 5 years ago
- 1e0a03c Merge "Moved info about activeBuffer into bufferInfo (2/2)" by Chavi Weingarten · 5 years ago
- 7d2b208 Merge "Created bufferInfo to track buffer data in a single place (1/2)" by Chavi Weingarten · 5 years ago
- fa959a0 Merge "SF: Add ability to get basic geometry" by TreeHugger Robot · 5 years ago
- f145c01 Merge "Remove setGeometryAppliesWithResize" by Chavi Weingarten · 5 years ago
- d62d306 Moved info about activeBuffer into bufferInfo (2/2) by chaviw · 5 years ago
- 4244e03 Created bufferInfo to track buffer data in a single place (1/2) by chaviw · 5 years ago
- c668734 SF: Add ability to get basic geometry by Lloyd Pique · 6 years ago
- 6c2a8b0 Merge "SF: Move layer visibility state to CompositionEngine" by TreeHugger Robot · 5 years ago
- fb56371 Merge "SF: Move OutputLayer creation to computeVisibleRegions" by TreeHugger Robot · 5 years ago
- a246866 SF: Move layer visibility state to CompositionEngine by Lloyd Pique · 6 years ago
- 26d03fd SF: Move OutputLayer creation to computeVisibleRegions by Lloyd Pique · 6 years ago
- 214c89d Remove setGeometryAppliesWithResize by chaviw · 5 years ago
- 5488416 Merge "Dump offscreen layers in dumpsys and winscope trace" by TreeHugger Robot · 5 years ago
- 0f085c6 Dump offscreen layers in dumpsys and winscope trace by Vishnu Nair · 5 years ago
- c7b0c75 SF: Move/Refactor updateCursorAsync to CompositionEngine by Lloyd Pique · 6 years ago
- 2e1608f Add per-buffer perfetto trace points for SurfaceFlinger frame events by Mikael Pessa · 6 years ago
- 8a01fa4 Update typeId for BufferQueueLayer and BufferStateLayer by chaviw · 5 years ago
- becd6bd Merge "Moved desiredPresentTime for BLAST into State" by Chavi Weingarten · 5 years ago
- 49a108c Latch and relase buffers for offscreen layers on main thread. by chaviw · 5 years ago
- 43f6369 Merge "SurfaceFlinger: get rid of LayerStats" by TreeHugger Robot · 5 years ago
- 3a904b8 SurfaceFlinger: get rid of LayerStats by Yiwei Zhang · 5 years ago
- fa67b55 Moved desiredPresentTime for BLAST into State by chaviw · 5 years ago
- e6861ab Merge "[SurfaceFlinger] Callback to renderengine when erasing BLAST buffers" into qt-r1-dev am: 9939d091ec am: 2778a9fcf3 by Alec Mouri · 5 years ago
- 4545a8a [SurfaceFlinger] Callback to renderengine when erasing BLAST buffers by Alec Mouri · 5 years ago
- f16688f SF: Introduce LayerFE::prepareClientComposition by Lloyd Pique · 6 years ago
- 0bebf2c Merge "Fix locking issues with proto dumps" by TreeHugger Robot · 5 years ago
- f52f470 Merge "SF: Refactor onPreComposition" by TreeHugger Robot · 5 years ago
- 8406fd7 Fix locking issues with proto dumps by Vishnu Nair · 5 years ago
- ef4c714 Merge "SF: Move/Refactor Layer::setPerFrameData" by TreeHugger Robot · 5 years ago
- a8955dd SF: Factor out expected present time computation by Dominik Laskowski · 6 years ago
- 0e1c05e SF: Refactor onPreComposition by Lloyd Pique · 6 years ago
- f527548 SF: Move/Refactor Layer::setPerFrameData by Lloyd Pique · 6 years ago
- d0ce60b Merge "SurfaceFlinger: Hide Z order relatives when relativeOf is hiddenByPolicy." into qt-dev am: e377b27242 am: fe43c1b8e4 by Robert Carr · 6 years ago