- 8977ce9 Remove consumer frame event history by Alec Mouri · 2 years, 8 months ago
- dbbe385 SF: Make ExternalTexture mockable by Vishnu Nair · 3 years ago
- b4ba8f5 SF: Fix -Wunused-but-set-variable by Dominik Laskowski · 3 years, 4 months ago
- a90a570 Revert "Revert "Add ExternalTexture class into RenderEngine inte..." by Alec Mouri · 3 years, 9 months ago
- 617752f Revert "Add ExternalTexture class into RenderEngine interface" by Alec Mouri · 3 years, 9 months ago
- 2daef3c Add ExternalTexture class into RenderEngine interface by Alec Mouri · 3 years, 10 months ago
- 637f4ac [RenderEngine] Do not cache protected EGLImage between runs. by Peiyong Lin · 4 years, 3 months ago
- 04eae7d Remove unused code by Alec Mouri · 4 years, 4 months ago
- 8cb2188 SurfaceFlinger: DispSync -> VsyncController by Ady Abraham · 4 years, 5 months ago
- 1a4dba4 Hold mMutex lock and check abandoned when accessing mLayer by chaviw · 4 years, 8 months ago
- 65d8780 SF: Fix NATIVE_WINDOW_SCALING_MODE_SCALE_CROP by Ana Krulec · 4 years, 9 months ago
- c65e864 Remove promoting weak pointer off main thread. by chaviw · 4 years, 10 months ago
- b0dbdaa SurfaceFlinger: Enable -WConversion in Android.bp by Ady Abraham · 5 years ago
- c51c938 Merge "[RenderEngine] add an ImageManager thread" into qt-r1-dev am: 53fcce5af1 am: 47fc03be47 by Alec Mouri · 5 years ago
- 16a9940 [RenderEngine] add an ImageManager thread by Alec Mouri · 5 years ago
- 953db96 Merge "Merge damage region when dropping an app buffer" into qt-r1-dev am: 6cabc2a4ed am: abab133dbc by Steven Thomas · 5 years ago
- 44685cb Merge damage region when dropping an app buffer by Steven Thomas · 5 years ago
- 8002fca [SurfaceFlinger] Clean-up dead code by Alec Mouri · 6 years ago
- 485e4c3 Clean-up egl image preallocation by Alec Mouri · 6 years ago
- d7b3a8b Create EGLImages during buffer allocation by Alec Mouri · 6 years ago
- 2ee0dda Respect crop scaling mode for texture transforms in BufferLayerConsumer by Alec Mouri · 6 years ago
- f190733 Downgrade relatively spammy log to verbose. by Alec Mouri · 6 years ago
- b5c4f35 Clean up Renderengine caching semantics by Alec Mouri · 6 years ago
- 56e538f Remove extra glFlush from handleMessageRefresh(). by Alec Mouri · 6 years ago
- e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 6 years ago
- 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 6 years ago
- 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 6 years ago
- 52ef3e0 Merge changes Iaa0846b8,Id9420941 by Alec Mouri · 6 years ago
- 1dd1b87 Remove extra isCurrent calls. by Alec Mouri · 6 years ago
- 39801c0 Move image creation out of latchBuffer(). by Alec Mouri · 6 years ago
- 010d219 SF: Stop passing DispSync around. by Ana Krulec · 6 years ago
- 86770e5 Remove RenderEngine::flush from latchBuffer() by Alec Mouri · 6 years ago
- 3221a89 Flip native fence sync check for tex binding. by Alec Mouri · 6 years ago
- 833074a [RenderEngine] Organize RenderEngine directory. by Peiyong Lin · 6 years ago
- cbc184f [RenderEngine] Add Android.bp to RenderEngine by Peiyong Lin · 6 years ago
- fefcb58 SF: Move relevant scheduler files into one directory. by Ana Krulec · 6 years ago
- 63f9dbf [SurfaceFlinger] Hide SyncFeatures behind RenderEngine by Lloyd Pique · 7 years ago
- 7108c31 Remove mentions of EGL_ANDROID_image_crop by Krzysztof Kosiński · 7 years ago
- 84d619e Early wake-up for transitions (1/2) by Dan Stoza · 7 years ago
- 34beb7a [SurfaceFlinger] Replace android_dataspace with Dataspace. by Peiyong Lin · 7 years ago
- 144e116 SF: Separate RenderEngine into interface and impl by Lloyd Pique · 7 years ago
- 5c6e463 surfaceflinger: always advertise HDR10 when wide color is available by Chia-I Wu · 7 years ago
- 566a3b4 [SurfaceFlinger] Replace NULL with nullptr. by Peiyong Lin · 7 years ago
- 9bad0d7 Add plumbing for HDR metadata by Courtney Goeltzenleuchter · 7 years ago
- 7f96780 Merge "libui: use unique_fd in Fence" by TreeHugger Robot · 7 years ago
- 11f2a9b surfaceflinger: defer EGLImage creation by Chia-I Wu · 7 years ago
- df1badd libui: use unique_fd in Fence by Chia-I Wu · 7 years ago
- a26d082 surfaceflinger: fix fence fd double close by Chia-I Wu · 7 years ago
- 6748db4 surfaceflinger: remove EGL/GLES dependency from BufferLayerConsumer by Chia-I Wu · 7 years ago
- 3498e3c surfaceflinger: use RenderEngine sync primitives by Chia-I Wu · 7 years ago
- 9f2db77 surfaceflinger: pass RenderEngine into BufferLayerConsumer by Chia-I Wu · 7 years ago
- 0cb75ac surfaceflinger: remove SurfaceFlingerConsumer by Chia-I Wu · 7 years ago
- 67dcc69 surfaceflinger: move all SurfaceFlingerConsumer data members by Chia-I Wu · 7 years ago
- da5c730 surfaceflinger: move SurfaceFlingerConsumer::mPendingRelease by Chia-I Wu · 7 years ago
- fd257f8 surfaceflinger: move SurfaceFlingerConsumer::mContentsChangedListener by Chia-I Wu · 7 years ago
- c75c44d surfaceflinger: move SurfaceFlingerConsumer::mLayer by Chia-I Wu · 7 years ago
- e1e1187 surfaceflinger: remove BufferLayerConsumer::scaleDownCrop by Chia-I Wu · 7 years ago
- 243b74a surfaceflinger: remove BufferLayerConsumer::computeTransformMatrix by Chia-I Wu · 7 years ago
- bd854bf surfaceflinger: simplify BufferLayerConsumer constructor by Chia-I Wu · 7 years ago
- 6aff69b surfaceflinger: remove BufferLayerConsumer::mUseFenceSync by Chia-I Wu · 7 years ago
- c91077c surfaceflinger: remove support for context detaching by Chia-I Wu · 7 years ago
- 005bf0a surfaceflinger: remove BufferLayerConsumer::releaseTexImage by Chia-I Wu · 7 years ago
- f140518 surfaceflinger: add BufferLayerConsumer by Chia-I Wu · 7 years ago