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android_frameworks_native
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8d4f90aaadf9f3be77d258d2acd67b6186352811
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libs
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renderengine
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gl
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GLES20RenderEngine.h
8d4f90a
Revert "Bind to FBO when using GPU composition"
by Alec Mouri
· 6 years ago
f1d19c7
Revert "Delete renderengine::Surface"
by Alec Mouri
· 6 years ago
c956fa2
Delete renderengine::Surface
by Alec Mouri
· 6 years ago
8147b0e
Bind to FBO when using GPU composition
by Alec Mouri
· 6 years ago
eb8e076
Adding BT2020 to ColorManagement in RenderEngine drawMesh
by Valerie Hau
· 6 years ago
46080ef
[RenderEngine] Move RenderEngine to libs/renderengine
by Peiyong Lin
· 6 years ago
[Renamed (98%) from services/surfaceflinger/RenderEngine/gl/GLES20RenderEngine.h]
6e57f68
First-pass for the new RenderEngine interface.
by Alec Mouri
· 6 years ago
d378863
[SurfaceFlinger] Implement per layer color transformation.
by Peiyong Lin
· 6 years ago
db6c6ee
Merge "[RenderEngine] Cleanup Description."
by Peiyong Lin
· 6 years ago
70b26ce
[RenderEngine] Cleanup Description.
by Peiyong Lin
· 6 years ago
492bc57
Delete GLES20RenderEngine::readPixels
by Alec Mouri
· 6 years ago
05483a0
Change setScissor() to take in Vulkan coordinate convention.
by Alec Mouri
· 6 years ago
28e3a25
surfaceflinger: fix fillRegionWithColor
by Chia-I Wu
· 6 years ago
b491b3c
[RenderEngine] Generalize RenderEngine instance creation methods.
by Peiyong Lin
· 6 years ago
f11f39b
[RenderEngine] Move GLES20RenderEngine creation code to GLES20RenderEngine.
by Peiyong Lin
· 6 years ago
60bedb5
[RenderEngine] Remove overrided methods with GLES implementation from public.
by Peiyong Lin
· 6 years ago
e5a9a7f
[RenderEngine] Make BindNativeBufferAsFramebuffer more generic.
by Peiyong Lin
· 6 years ago
52ea813
Merge "surfaceflinger: use Vulkan coordinate system"
by TreeHugger Robot
· 6 years ago
1be50b5
surfaceflinger: use Vulkan coordinate system
by Chia-I Wu
· 6 years ago
f1bada9
[RenderEngine] Strip GLES implementation off Image and Surface.
by Peiyong Lin
· 6 years ago
833074a
[RenderEngine] Organize RenderEngine directory.
by Peiyong Lin
· 6 years ago
[Renamed (85%) from services/surfaceflinger/RenderEngine/include/renderengine/GLES20RenderEngine.h]
cbc184f
[RenderEngine] Add Android.bp to RenderEngine
by Peiyong Lin
· 6 years ago
[Renamed (96%) from services/surfaceflinger/RenderEngine/GLES20RenderEngine.h]
13effd1
[SurfaceFlinger] Decouple color management from wide color display property.
by Peiyong Lin
· 6 years ago
efefaac
[SurfaceFlinger] Move Transform to libs/ui
by Peiyong Lin
· 6 years ago
d49d669
[SurfaceFlinger] Apply legacy saturation matrix globally for Display P3.
by Chia-I Wu
· 7 years ago
9b03c73
[RenderEngine] Convert BT2020 to SRGB by default.
by Peiyong Lin
· 7 years ago
76dd77a
[SurfaceFlinger] Add methods for setting legacy starution matrix.
by Peiyong Lin
· 7 years ago
8e50e69
surfaceflinger: switch RE color matrices lazily
by Chia-I Wu
· 7 years ago
a296b0c
[RenderEngine] Polish shader pipeline for HDR support.
by Peiyong Lin
· 7 years ago
fb06930
[SurfaceFlinger] Adapt min/max luminance from hardware composer.
by Peiyong Lin
· 7 years ago
34beb7a
[SurfaceFlinger] Replace android_dataspace with Dataspace.
by Peiyong Lin
· 7 years ago
69bf10f
surfaceflinger: simplify P3 support in RE
by Chia-I Wu
· 7 years ago
144e116
SF: Separate RenderEngine into interface and impl
by Lloyd Pique
· 7 years ago
131d376
surfaceflinger: add BT2020_PQ support to RenderEngine
by Chia-I Wu
· 7 years ago
b027f80
surfaceflinger: run clang-format on RenderEngine
by Chia-I Wu
· 7 years ago
b2c7624
surfaceflinger: manage RenderEngine with unique_ptr
by Chia-I Wu
· 7 years ago
83ce7c1
surfaceflinger: remove USE_HWC2
by Chia-I Wu
· 7 years ago
13fdc49
Added native functionality to create a color layer.
by chaviw
· 8 years ago
bbdcf1f
Remove GLES2Renderer dependency on config stores
by Kalle Raita
· 8 years ago
5d94389
Add wide-color support to SurfaceFlinger
by Courtney Goeltzenleuchter
· 8 years ago
9d96de4
Revert "Delete HWC1"
by Fabien Sanglard
· 8 years ago
90f9234
Delete HWC1
by Fabien Sanglard
· 8 years ago
9e56aa0
Switch SurfaceFlinger to HWC 2.0
by Dan Stoza
· 9 years ago
f008799
SF: Skip render-to-texture for color transforms
by Dan Stoza
· 10 years ago
c3ebe66
Add rotation to surfaceflingers screen cap.
by Riley Andrews
· 10 years ago
c187900
SurfaceFlinger: Add sourceCrop to screenshot
by Dan Stoza
· 11 years ago
ff2ed70
color blindness enhancement
by Mathias Agopian
· 11 years ago
19733a3
minor clean-up of the GLESRenderer
by Mathias Agopian
· 11 years ago
49457ac
Encapsulate textures into their own Texture class
by Mathias Agopian
· 11 years ago
458197d
Fix ES2 composition on some devices
by Mathias Agopian
· 11 years ago
3f84483
SurfaceFlinger now uses GLES 2.x when available
by Mathias Agopian
· 11 years ago