1. 6449968 Adding testing for slot generation by Valerie Hau · 6 years ago
  2. 947d34e Change slot generation for BufferState by Marissa Wall · 6 years ago
  3. 09bd392 SF: Updating content FPS tracking by Ady Abraham · 6 years ago
  4. bc6ddb1 Add postTime and desired present time to BufferStateLayer TimeStats by Valerie Hau · 6 years ago
  5. b5c4f35 Clean up Renderengine caching semantics by Alec Mouri · 6 years ago
  6. 56e538f Remove extra glFlush from handleMessageRefresh(). by Alec Mouri · 6 years ago
  7. 37c2c9b SF: Introduce OutputLayerCompositionState by Lloyd Pique · 6 years ago
  8. 4351ad5 SF Bounds caching 2/3: Compute and cache layer bounds during invalidate stage by Vishnu Nair · 6 years ago
  9. 2c476d0 Merge "Revert "Revert "Use renderengine::drawLayers api everywhere.""" by TreeHugger Robot · 6 years ago
  10. e7d1d4a Revert "Revert "Use renderengine::drawLayers api everywhere."" by Alec Mouri · 6 years ago
  11. 6194e2e SF Bounds caching 1/3: Defer calls that use layer bounds until the cached bounds are available. by Vishnu Nair · 6 years ago
  12. 79108df Revert "Use renderengine::drawLayers api everywhere." by Alec Mouri · 6 years ago
  13. dd0b757 Combining background color related transactions/functions by Valerie Hau · 6 years ago
  14. 6b9ee73 Merge "Use renderengine::drawLayers api everywhere." by Alec Mouri · 6 years ago
  15. 0f71483 Use renderengine::drawLayers api everywhere. by Alec Mouri · 6 years ago
  16. a72e281 Adding setColor, setColorAlpha, and setColorDataspace to BufferStateLayer by Valerie Hau · 6 years ago
  17. 0449b0f Revert "SurfaceFlinger: protect state members in Layer" by Lloyd Pique · 6 years ago
  18. 8372988 SurfaceFlinger: protect state members in Layer by Ady Abraham · 6 years ago
  19. 861616d blast: use frame instead of size and position by Marissa Wall · 6 years ago
  20. ba8f5ed Merge changes from topic "blast-callback" by Marissa Wall · 6 years ago
  21. fda30bb blast: send TransactionStats with callback by Marissa Wall · 6 years ago
  22. e2ffb42 blast: Send transaction callback by Marissa Wall · 6 years ago
  23. 024a191 blast: update hasDrawingBuffer to hasFrameUpdate by Marissa Wall · 6 years ago
  24. 075d317 SF: Generalize display management by Dominik Laskowski · 7 years ago
  25. 52ef3e0 Merge changes Iaa0846b8,Id9420941 by Alec Mouri · 6 years ago
  26. 39801c0 Move image creation out of latchBuffer(). by Alec Mouri · 6 years ago
  27. 010d219 SF: Stop passing DispSync around. by Ana Krulec · 6 years ago
  28. 63ea760 Merge changes I7901b017,I0f38f678 by TreeHugger Robot · 6 years ago
  29. 86770e5 Remove RenderEngine::flush from latchBuffer() by Alec Mouri · 6 years ago
  30. 42ab75e SF: Cleanup layer construction by Lloyd Pique · 6 years ago
  31. dcce0e2 SF: Remove setFinalCrop impl 2/2 by Vishnu Nair · 6 years ago
  32. 833074a [RenderEngine] Organize RenderEngine directory. by Peiyong Lin · 6 years ago
  33. cbc184f [RenderEngine] Add Android.bp to RenderEngine by Peiyong Lin · 6 years ago
  34. efefaac [SurfaceFlinger] Move Transform to libs/ui by Peiyong Lin · 6 years ago
  35. 61c5862 blast: BufferStateLayer by Marissa Wall · 6 years ago