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android_frameworks_native
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644996808162d4fae0f3efaf816601ee5ac2b14f
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services
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surfaceflinger
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BufferStateLayer.h
6449968
Adding testing for slot generation
by Valerie Hau
· 6 years ago
947d34e
Change slot generation for BufferState
by Marissa Wall
· 6 years ago
09bd392
SF: Updating content FPS tracking
by Ady Abraham
· 6 years ago
bc6ddb1
Add postTime and desired present time to BufferStateLayer TimeStats
by Valerie Hau
· 6 years ago
b5c4f35
Clean up Renderengine caching semantics
by Alec Mouri
· 6 years ago
56e538f
Remove extra glFlush from handleMessageRefresh().
by Alec Mouri
· 6 years ago
37c2c9b
SF: Introduce OutputLayerCompositionState
by Lloyd Pique
· 6 years ago
4351ad5
SF Bounds caching 2/3: Compute and cache layer bounds during invalidate stage
by Vishnu Nair
· 6 years ago
2c476d0
Merge "Revert "Revert "Use renderengine::drawLayers api everywhere."""
by TreeHugger Robot
· 6 years ago
e7d1d4a
Revert "Revert "Use renderengine::drawLayers api everywhere.""
by Alec Mouri
· 6 years ago
6194e2e
SF Bounds caching 1/3: Defer calls that use layer bounds until the cached bounds are available.
by Vishnu Nair
· 6 years ago
79108df
Revert "Use renderengine::drawLayers api everywhere."
by Alec Mouri
· 6 years ago
dd0b757
Combining background color related transactions/functions
by Valerie Hau
· 6 years ago
6b9ee73
Merge "Use renderengine::drawLayers api everywhere."
by Alec Mouri
· 6 years ago
0f71483
Use renderengine::drawLayers api everywhere.
by Alec Mouri
· 6 years ago
a72e281
Adding setColor, setColorAlpha, and setColorDataspace to BufferStateLayer
by Valerie Hau
· 6 years ago
0449b0f
Revert "SurfaceFlinger: protect state members in Layer"
by Lloyd Pique
· 6 years ago
8372988
SurfaceFlinger: protect state members in Layer
by Ady Abraham
· 6 years ago
861616d
blast: use frame instead of size and position
by Marissa Wall
· 6 years ago
ba8f5ed
Merge changes from topic "blast-callback"
by Marissa Wall
· 6 years ago
fda30bb
blast: send TransactionStats with callback
by Marissa Wall
· 6 years ago
e2ffb42
blast: Send transaction callback
by Marissa Wall
· 6 years ago
024a191
blast: update hasDrawingBuffer to hasFrameUpdate
by Marissa Wall
· 6 years ago
075d317
SF: Generalize display management
by Dominik Laskowski
· 7 years ago
52ef3e0
Merge changes Iaa0846b8,Id9420941
by Alec Mouri
· 6 years ago
39801c0
Move image creation out of latchBuffer().
by Alec Mouri
· 6 years ago
010d219
SF: Stop passing DispSync around.
by Ana Krulec
· 6 years ago
63ea760
Merge changes I7901b017,I0f38f678
by TreeHugger Robot
· 6 years ago
86770e5
Remove RenderEngine::flush from latchBuffer()
by Alec Mouri
· 6 years ago
42ab75e
SF: Cleanup layer construction
by Lloyd Pique
· 6 years ago
dcce0e2
SF: Remove setFinalCrop impl 2/2
by Vishnu Nair
· 6 years ago
833074a
[RenderEngine] Organize RenderEngine directory.
by Peiyong Lin
· 6 years ago
cbc184f
[RenderEngine] Add Android.bp to RenderEngine
by Peiyong Lin
· 6 years ago
efefaac
[SurfaceFlinger] Move Transform to libs/ui
by Peiyong Lin
· 6 years ago
61c5862
blast: BufferStateLayer
by Marissa Wall
· 6 years ago