| /* |
| * Copyright 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #ifndef SF_GLES10RENDERENGINE_H_ |
| #define SF_GLES10RENDERENGINE_H_ |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include "GLES11RenderEngine.h" |
| |
| // --------------------------------------------------------------------------- |
| namespace android { |
| // --------------------------------------------------------------------------- |
| |
| class GLES10RenderEngine : public GLES11RenderEngine { |
| virtual ~GLES10RenderEngine(); |
| protected: |
| #ifdef USE_HWC2 |
| virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, |
| float alpha) override; |
| #else |
| virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha); |
| #endif |
| }; |
| |
| // --------------------------------------------------------------------------- |
| }; // namespace android |
| // --------------------------------------------------------------------------- |
| |
| #endif /* SF_GLES10RENDERENGINE_H_ */ |