commit | b325c93b5ef70c3392dbde815b9867b01ab997f8 | [log] [tgz] |
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author | Kevin DuBois <kevindubois@google.com> | Tue May 21 08:34:09 2019 -0700 |
committer | Kevin DuBois <kevindubois@google.com> | Wed May 29 13:51:28 2019 -0700 |
tree | 185d701fab0c74537761174c2cb20dadca6a65cc | |
parent | 030764d25fc52a8ba5a534feccd84168b60e8182 [diff] |
SF: adapt region sampling to display orientation Pass in the orientation flags of SF to RenderEngine when conducting the sampling composition. This resulted mis-sampled areas, especially when the region was outside of the clip of the 0-degree rotated display. Bug: 132394665 Test: manual verification with 90, 270, 0 rotations Test: new tests in libsurfaceflinger_unittest#RegionSamplingTest.* Change-Id: I2869ef191572dbcc9170df8d3ed17414ab053ca4