commit | ab10c5804c250e7f392c8262f687766edec2e9f4 | [log] [tgz] |
---|---|---|
author | Andy McFadden <fadden@android.com> | Wed Sep 26 16:19:12 2012 -0700 |
committer | Andy McFadden <fadden@android.com> | Wed Sep 26 16:19:12 2012 -0700 |
tree | c6791a7fb242f9e23d318b3bb3ea97a762aa6ccb | |
parent | c4a8daaa998ea524c9aaa9817021ff7c4467c3dd [diff] |
Recompute visible regions more vigorously Some of the code in latchBuffer was calling invalidateHwcGeometry, but that didn't cause the SurfaceFlinger visible region code to re-evaluate the layer's visibility. Set the recomputeVisibleRegions "out" parameter instead. Bug 7235797 Change-Id: If6ba33fbd1a594cd64cc5253aebf752d6ceda1c9