Merge changes I9ea20221,I81b7546c into rvc-dev am: 0f1eb7d451
Change-Id: Ia3bab77ec69cb979638300efe2d8ac4cb6b69945
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index e19802b..39bf329 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -222,13 +222,6 @@
return cnx->dso;
}
- // Check if we should use ANGLE early, so loading each driver doesn't require repeated queries.
- if (android::GraphicsEnv::getInstance().shouldUseAngle()) {
- cnx->shouldUseAngle = true;
- } else {
- cnx->shouldUseAngle = false;
- }
-
// Firstly, try to load ANGLE driver.
driver_t* hnd = attempt_to_load_angle(cnx);
if (!hnd) {
@@ -317,8 +310,6 @@
delete hnd;
cnx->dso = nullptr;
- cnx->shouldUseAngle = false;
- cnx->angleDecided = false;
cnx->useAngle = false;
if (cnx->vendorEGL) {
@@ -512,14 +503,7 @@
}
static void* load_angle(const char* kind, android_namespace_t* ns, egl_connection_t* cnx) {
- void* so = nullptr;
-
- if ((cnx->shouldUseAngle) || android::GraphicsEnv::getInstance().shouldUseAngle()) {
- so = load_angle_from_namespace(kind, ns);
- cnx->shouldUseAngle = true;
- } else {
- cnx->shouldUseAngle = false;
- }
+ void* so = load_angle_from_namespace(kind, ns);
if (so) {
ALOGV("Loaded ANGLE %s library for '%s' (instead of native)", kind,
@@ -569,7 +553,6 @@
android::GraphicsEnv::getInstance().getAngleAppName().c_str());
cnx->useAngle = false;
}
- cnx->angleDecided = true;
return so;
}
@@ -597,6 +580,11 @@
Loader::driver_t* Loader::attempt_to_load_angle(egl_connection_t* cnx) {
ATRACE_CALL();
+
+ if (!android::GraphicsEnv::getInstance().shouldUseAngle()) {
+ return nullptr;
+ }
+
android_namespace_t* ns = android::GraphicsEnv::getInstance().getAngleNamespace();
if (!ns) {
return nullptr;
diff --git a/opengl/libs/EGL/egldefs.h b/opengl/libs/EGL/egldefs.h
index 7bb9b59..18a3949 100644
--- a/opengl/libs/EGL/egldefs.h
+++ b/opengl/libs/EGL/egldefs.h
@@ -81,8 +81,6 @@
void* libGles2;
bool systemDriverUnloaded;
- bool shouldUseAngle; // Should we attempt to load ANGLE
- bool angleDecided; // Have we tried to load ANGLE
bool useAngle; // Was ANGLE successfully loaded
EGLint angleBackend;
void* vendorEGL;