commit | 75ce47792f6ebdeffed427a9443c8efaf57b2946 | [log] [tgz] |
---|---|---|
author | Tobin Ehlis <tobine@google.com> | Tue Nov 20 09:48:47 2018 -0700 |
committer | Tobin Ehlis <tobine@google.com> | Tue Nov 20 13:09:37 2018 -0700 |
tree | dfbb09d098502a0ff90cfbc7e49323de51d5b9a0 | |
parent | c9b30a7bb2222618483dd4c211e2239749f851ec [diff] |
Refactor ANGLE Platform support Migrate almost all angle-platform specific code out of egl_display.cpp to egl_angle_platform.cpp. This isolates use of angle "Platform.h" code to only egl_angle_platform.cpp. I also removed the class wrapper for static platform functions as it added no benefit. Also syncing up latest Platform.h from ANGLE. Test: build and flash device, run app w/ ANGLE enabled, systrace Change-Id: I257deb28ee41aa6b3258a373aaa481f71968315f