Fix EGLUtils::selectConfigForPixelFormat()
- renderscript now calls EGL directly instead of relying on this function
- surfaceflinger also does its own EGLConfig selection
- selectConfigForPixelFormat stays for legacy reason (many tests use it) but
it now only tries to match the alpha channel of the format rather than the
format itself.
this will allow implementations who don't support the exact formats
defined in the HAL to work properly.
Bug: 4998223
Change-Id: Ic664dfc14d5072a514b6f77a115d1521bfc1578f
diff --git a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index 33125c4..7bf3e0a 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/services/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -99,6 +99,31 @@
mMaxViewportDims[0] : mMaxViewportDims[1];
}
+static status_t selectConfigForPixelFormat(
+ EGLDisplay dpy,
+ EGLint const* attrs,
+ PixelFormat format,
+ EGLConfig* outConfig)
+{
+ EGLConfig config = NULL;
+ EGLint numConfigs = -1, n=0;
+ eglGetConfigs(dpy, NULL, 0, &numConfigs);
+ EGLConfig* const configs = new EGLConfig[numConfigs];
+ eglChooseConfig(dpy, attrs, configs, numConfigs, &n);
+ for (int i=0 ; i<n ; i++) {
+ EGLint nativeVisualId = 0;
+ eglGetConfigAttrib(dpy, configs[i], EGL_NATIVE_VISUAL_ID, &nativeVisualId);
+ if (nativeVisualId>0 && format == nativeVisualId) {
+ *outConfig = configs[i];
+ delete [] configs;
+ return NO_ERROR;
+ }
+ }
+ delete [] configs;
+ return NAME_NOT_FOUND;
+}
+
+
void DisplayHardware::init(uint32_t dpy)
{
mNativeWindow = new FramebufferNativeWindow();
@@ -108,6 +133,9 @@
exit(0);
}
+ int format;
+ ANativeWindow const * const window = mNativeWindow.get();
+ window->query(window, NATIVE_WINDOW_FORMAT, &format);
mDpiX = mNativeWindow->xdpi;
mDpiY = mNativeWindow->ydpi;
mRefreshRate = fbDev->fps;
@@ -116,11 +144,13 @@
EGLint numConfigs=0;
EGLSurface surface;
EGLContext context;
+ EGLBoolean result;
+ status_t err;
// initialize EGL
EGLint attribs[] = {
- EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
- EGL_NONE, 0,
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_NONE, 0,
EGL_NONE
};
@@ -141,9 +171,8 @@
eglInitialize(display, NULL, NULL);
eglGetConfigs(display, NULL, 0, &numConfigs);
- EGLConfig config;
- status_t err = EGLUtils::selectConfigForNativeWindow(
- display, attribs, mNativeWindow.get(), &config);
+ EGLConfig config = NULL;
+ err = selectConfigForPixelFormat(display, attribs, format, &config);
LOGE_IF(err, "couldn't find an EGLConfig matching the screen format");
EGLint r,g,b,a;
@@ -224,7 +253,11 @@
* Gather OpenGL ES extensions
*/
- eglMakeCurrent(display, surface, surface, context);
+ result = eglMakeCurrent(display, surface, surface, context);
+ if (!result) {
+ LOGE("Couldn't create a working GLES context. check logs. exiting...");
+ exit(0);
+ }
GLExtensions& extensions(GLExtensions::getInstance());
extensions.initWithGLStrings(