commit | 60f5d3694b4422ac306320ea39678354cb534630 | [log] [tgz] |
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author | Mathias Agopian <mathias@google.com> | Thu Nov 19 15:52:28 2009 -0800 |
committer | Mathias Agopian <mathias@google.com> | Thu Nov 19 15:52:28 2009 -0800 |
tree | 085930a879bfcfe4c998ae2e76d139fa53864e18 | |
parent | 48d2c6051e7906e86511f72fe938fc66180472fa [diff] |
backout a workaround that is not needed anymore we had to add a call to glFinish() before glReadPixels() because of a bug in the GL ES driver of a certain device. This is not needed anymore.