1. 6e25e38 Add a new method for text gamma correction by Romain Guy · 12 years ago
  2. 8a4ac61 Don't clear the dirty clip flag if it's not applied Bug #6833979 by Romain Guy · 12 years ago
  3. 4121063 Add shader-based text gamma correction by Romain Guy · 12 years ago
  4. 9c10ab0 Reduce logs by Romain Guy · 13 years ago
  5. b629490 Disable debugging code in the font renderer by Romain Guy · 13 years ago
  6. 5baa3a6 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE by Steve Block · 13 years ago
  7. a60c388 Use high precision iterators on specific GPUs Bug #5098359 by Romain Guy · 13 years ago
  8. bdf7609 Trim OpenGLRenderer's memory usage whenever possible by Romain Guy · 13 years ago
  9. f504a2f Correctly implement the CLEAR xfermode. by Romain Guy · 14 years ago
  10. aaceeb0 Use the correct API to query system properties. by Romain Guy · 14 years ago
  11. c9855a5 Log only 1 line per process when using OpenGLRenderer. by Romain Guy · 14 years ago
  12. ff26a0c Remove unnecessary code. by Romain Guy · 14 years ago
  13. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 14 years ago
  14. fb13abd Fix 9patch rendering in ExpandableListView. by Romain Guy · 14 years ago
  15. ffac7fc Add debug logs for display lists. by Romain Guy · 14 years ago
  16. 1fc883b Add logging to the new layers API. by Romain Guy · 14 years ago
  17. a5ef39a Don't render degenerate triangles in 9patches. Bug #3251983 by Romain Guy · 14 years ago
  18. c15008e Move all debug flags in a single place. by Romain Guy · 14 years ago