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libs
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hwui
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Properties.h
3fedf5a
Remove unecessary exported symbols from libhwui.so
by Derek Sollenberger
· 5 years ago
a02a12d
Use libbase API to access system properties in libhwui
by Jerome Gaillard
· 6 years ago
862a21c
Merge "Zygote: add a way to preload Vulkan driver" into qt-dev
by TreeHugger Robot
· 6 years ago
4bf3d9e
Zygote: add a way to preload Vulkan driver
by Yiwei Zhang
· 6 years ago
8915167
Fix some force_dark prop behaviors
by John Reck
· 6 years ago
cf185f5
Dynamically adjust renderahead
by John Reck
· 6 years ago
0fa0cbc
Support render-ahead in vulkan
by John Reck
· 6 years ago
4d52722
Add back render-ahead support
by John Reck
· 6 years ago
85c3468
Merge "Remove unused HWUI properties."
by TreeHugger Robot
· 6 years ago
fd1c879
Remove unused HWUI properties.
by Derek Sollenberger
· 6 years ago
7b8a808
Remove ; from closing namespaces in libs/hwui
by Chris Blume
· 6 years ago
bb3a358
Wire-up default force-dark based off of isLightTheme
by John Reck
· 6 years ago
9ce2bf7
Auto-dark mode prototype
by John Reck
· 7 years ago
02daab6
Add a debug property to enable Skia systrace
by Stan Iliev
· 7 years ago
1a4a981
Revert "Add support for render-ahead"
by John Reck
· 7 years ago
1072fff
Remove Properties::isSkiaPipeline (3/!?)
by John Reck
· 7 years ago
18f442e
Remove RenderPipelineType::OpenGL (1/many)
by John Reck
· 7 years ago
ec10097
Add support for render-ahead
by John Reck
· 7 years ago
767e25e
Add ability to change context priority of RT GL context
by Jorim Jaggi
· 7 years ago
5642847
Don't use IPC in isolateProcess
by John Reck
· 7 years ago
6afa009
Allow debuggable apps to do skp capture
by John Reck
· 7 years ago
3a9f223
Don't use shader disk cache on emulator
by Lingfeng Yang
· 7 years ago
9f51644
Extreme battery saver: Allow lowering framerate for experiments.
by John Reck
· 7 years ago
113ddd9
Allow hwuimacro to choose a renderer
by John Reck
· 7 years ago
2089f3a
Merge "Export getRenderPipelineType"
by Bo Liu
· 7 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
f7340ee
Export getRenderPipelineType
by Bo Liu
· 7 years ago
e9d0012
Convert skpCaptureEnabled compile time flag into a property
by Stan Iliev
· 7 years ago
938e884
Avoid setting high contrast in every view draw
by John Reck
· 7 years ago
8dc02f9
Delete all ro.hwui.* props
by John Reck
· 8 years ago
a896306
Add a workaround for simulate secondary display
by John Reck
· 8 years ago
4badfe6
Add developer setting to set the default GPU renderer.
by Derek Sollenberger
· 8 years ago
98c78da
Update hwui_unit_tests to support running with Vulkan backend.
by Greg Daniel
· 8 years ago
6e68bed
Merge "Initial refactoring to enable the addition of the SkiaOpenGLPipeline."
by Derek Sollenberger
· 8 years ago
253f2c2
Linear blending, step 1
by Romain Guy
· 8 years ago
0df6209
Initial refactoring to enable the addition of the SkiaOpenGLPipeline.
by Derek Sollenberger
· 8 years ago
c20cb8c
Merge "hwui: Fix the length of partial updates system property" am: faf945a773 am: 73f2e9b812 am: 3734e98095
by ryang
· 8 years ago
647bc13
hwui: Fix the length of partial updates system property
by ryang
· 8 years ago
621fb59
resolve merge conflicts of 24e38ab to stage-aosp-master
by John Reck
· 8 years ago
4a3b0c7
resolve merge conflicts of 24e38ab to stage-aosp-master
by John Reck
· 8 years ago
4b50537
Fix native memory leak caused by small HWUI path cache creation
by caiqinl
· 9 years ago
8a33e40
Move isSkiaEnabled to the Properties class
by Stan Iliev
· 9 years ago
5e00c7c
Delete old rendering pipeline
by Chris Craik
· 9 years ago
03de074
Implement runtime switch to select default renderer mode
by Stan Iliev
· 9 years ago
f148076
Benchmark-mode for macrobench
by John Reck
· 9 years ago
0a87059
resolve merge conflicts of 404e2b2 to nyc-dev-plus-aosp
by Chih-Hung Hsieh
· 9 years ago
cef190d
Fix misc-macro-parentheses warnings in hwui and graphic jni.
by Chih-Hung Hsieh
· 9 years ago
c7cd9cf
Add an option to try and filter out test overhead
by John Reck
· 9 years ago
e8c3c81
Fix TextDropShadowCacheTests and glyph_t everywhere
by Chris Craik
· 9 years ago
48a8f43
Move several property queries to Properties class
by Chris Craik
· 9 years ago
682573c
Add some options to macrobench
by John Reck
· 9 years ago
9fded23
Recycle OffscreenBuffers
by Chris Craik
· 9 years ago
6b50780
Remove almost-all android::Singleton users
by John Reck
· 9 years ago
a672f6b
Remove obsolete debug option
by John Reck
· 9 years ago
c08820f
Remove lookup3 gamma code
by Chris Craik
· 9 years ago
11718bc
Remove shader based gamma approach
by Chris Craik
· 9 years ago
149173d
Support new EGL extensions
by John Reck
· 9 years ago
272a685
Replace most usages of utils/Vector.h
by John Reck
· 9 years ago
7cd262a
Fix comment about swap buffers with damage
by Chris Craik
· 9 years ago
75e7d7e
Merge "Unify DrawProfiler/JankStats" into mnc-dev
by John Reck
· 10 years ago
4c9e59d
Unify DrawProfiler/JankStats
by John Reck
· 10 years ago
8d34aaf
Shrink default path cache size
by Chris Craik
· 10 years ago
d04794a
Add eglSwapBuffersWithDamageKHR support
by John Reck
· 10 years ago
2507c34
Cleanup properties
by Chris Craik
· 10 years ago
e84a208
Add overrides and switch to nullptr keyword
by Chris Craik
· 10 years ago
edaecc1
resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp
by Andreas Gampe
· 10 years ago
23d307c
Cleanup debug options
by John Reck
· 10 years ago
e9cd97e
Change default fbo cache size to 0
by John Reck
· 10 years ago
05f3d6e
Tessellate on worker threads
by Chris Craik
· 11 years ago
fe5e7b7
Enable debug stuffs
by John Reck
· 11 years ago
627c6fd
Add overdraw debugging that accounts for Deuteranomaly
by Romain Guy
· 11 years ago
31e08e9
Share Caches' index buffer with FontRenderer
by Romain Guy
· 12 years ago
f9f0016
Enable GPU pixel buffers on OpenGL ES 3.0 devices
by Romain Guy
· 12 years ago
78dd96d
Add an on-screen overdraw counter
by Romain Guy
· 12 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 12 years ago
cf51a41
Introduce PixelBuffer API to enable PBOs
by Romain Guy
· 12 years ago
115096f
Minimize texture binds when drawing text
by Romain Guy
· 12 years ago
c46d07a
Merge all shapes/paths caches to PathCache
by Romain Guy
· 12 years ago
08bca88
Rename debug property and expose it in HardwareRenderer
by Romain Guy
· 12 years ago
3ff0bfd
Add new property to debug non-rectangular clip operations
by Romain Guy
· 12 years ago
c3566d0
DisplayList draw operation reordering
by Chris Craik
· 12 years ago
8d4aeb7
Add a render buffer cache to reuse stencil buffers Bug #7146141
by Romain Guy
· 12 years ago
87e2f757
Add a property to disable libhwui's scissor optimization Bug #7158326
by Romain Guy
· 12 years ago
7c450aa
Add support for a new developer setting: overdraw debugging
by Romain Guy
· 12 years ago
eb32a49
Paramaterize and adjust the glyph cache sizes
by Chet Haase
· 12 years ago
4ff0cf4
Add new debug tool to track hardware layers updates
by Romain Guy
· 12 years ago
dfab50d
Tweak text gamma correction
by Romain Guy
· 13 years ago
6e25e38
Add a new method for text gamma correction
by Romain Guy
· 13 years ago
b1d0a4e
Refactor GammaFontRenderer
by Romain Guy
· 13 years ago
f877308
Remove obsolete optimization
by Romain Guy
· 13 years ago
ada4d53
Separate interface definition and implementation of Snapshot
by Romain Guy
· 13 years ago
530041d
Add stencil buffer to the EGL config
by Romain Guy
· 13 years ago
24edca8
Code cleanup
by Romain Guy
· 13 years ago
05bbde7
Free up resources by deleting shaders early on
by Romain Guy
· 13 years ago
eca0ca2
Memory optimizations for libhwui Bug #5566149
by Romain Guy
· 13 years ago
28d8ff6
Move constants to the correct header
by Romain Guy
· 13 years ago
65b345f
Reclaim more memory, more often.
by Romain Guy
· 13 years ago
042f7d6
Fix debugging for hwui caches
by Kenny Root
· 14 years ago
726aeba
Add support to OpenGLRendere to draw BiDi text. Bug #4350336
by Romain Guy
· 14 years ago
4066767
Optimize rect-shaped layers.
by Romain Guy
· 14 years ago
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