- bb10b9c In SkSL, replace 'sample' with '.eval' by Brian Osman · 3 years, 4 months ago
- 7600518 Improve picture capture debug path by John Reck · 3 years, 7 months ago
- b73fa47 Merge "Adding force-dark support to RippleDrawable" into sc-dev by Lucas Dupin · 3 years, 8 months ago
- 00af527 Adding force-dark support to RippleDrawable by Lucas Dupin · 3 years, 9 months ago
- 603d612 Merge "Update hole punch logic in HWUI" into sc-dev by Nader Jawad · 3 years, 9 months ago
- 197743f Update hole punch logic in HWUI by Nader Jawad · 3 years, 9 months ago
- b1aee44 Remove edge effect type from the API. by George Mount · 3 years, 9 months ago
- 64ee324 Update frameworks/base to use newer SkRuntimeEffect::MakeForShader by Brian Osman · 3 years, 9 months ago
- 6d1601a Move sparkle animation to RenderThread by Lucas Dupin · 3 years, 9 months ago
- a225d21 Updated EdgeEffect parameters for overscroll stretch by Nader Jawad · 3 years, 10 months ago
- 6701a60 Wire SKSL based stretch shader to HWUI by Nader Jawad · 3 years, 11 months ago
- 3b1ded1 Merge "Wire up SurfaceView stretch effect" into sc-dev by John Reck · 3 years, 11 months ago
- 8a6a2bc [LSC] Add LOCAL_LICENSE_KINDS to frameworks/base by Bob Badour · 4 years ago
- 5d53a75 Wire up SurfaceView stretch effect by John Reck · 4 years ago
- 011aac8 Add RenderEffect support for Shaders as inputs by Nader Jawad · 4 years ago
- 783e5ae Refactor RuntimeShader to support easier assignment of uniforms. by Derek Sollenberger · 4 years ago
- 0ab7007 resolve merge conflicts of 358f0d4fc8c248498cf113c41e043877a14e89a1 to master by Jeff Sharkey · 4 years, 1 month ago
- 52b9862 Improve OWNERS coverage across frameworks/base/. by Jeff Sharkey · 4 years, 1 month ago
- 80e3a1a Add basic support for input shaders to RuntimeShader. by Derek Sollenberger · 4 years, 4 months ago
- 390d6e8 Added RenderEffect property on RenderNode by Nader Jawad · 4 years, 4 months ago
- 322cb9c Added BlurShader API by Nader Jawad · 4 years, 5 months ago
- c784d9a Fix RuntimeShader example bug by John Reck · 4 years, 6 months ago
- e178c24 Add an exported flag in manifest by Ashwini Oruganti · 4 years, 10 months ago
- e57f2dc Exempt-From-Owner-Approval: Fix usages of WindowManager.getDefaultDisplay() in f/b by Andrii Kulian · 5 years ago
- 2410b90 Deprecate Canvas.EdgeType by Leon Scroggins III · 5 years ago
- 6867fc8 Implement a new Shader API, which can run custom code on GPU by Stan Iliev · 5 years ago
- 70c6e8b Merge "Clarify license terms for Romain Guy's artwork." am: 2a5ccebc1e by Bob Badour · 6 years ago
- 20f89c9 Clarify license terms for Romain Guy's artwork. by Bob Badour · 6 years ago
- 5e4eb52 Merge "Clarify license terms for Romain Guy's artwork." am: 11d96c6de8 by Bob Badour · 6 years ago
- fe0cecf Clarify license terms for Romain Guy's artwork. by Bob Badour · 6 years ago
- 36daa70 Merge "Clarify license terms for Romain Guy's artwork." am: 9f56d51018 by Bob Badour · 6 years ago
- 9d53a5e9 Clarify license terms for Romain Guy's artwork. by Bob Badour · 6 years ago
- f1aa7909e Fix damage tracking for RenderNode drawn twice by John Reck · 6 years ago
- 769b863 System gesture exclusion rects for Views by Adam Powell · 6 years ago
- e57475e Address API council feedback by John Reck · 6 years ago
- d937fa5 Convert Android.mk file to Android.bp by Sasha Smundak · 6 years ago
- 500db62 Convert Android.mk file to Android.bp by Sasha Smundak · 6 years ago
- fe5dfca Make HardwareRenderer public API by John Reck · 6 years ago
- 51aa189 Have position listener only call when interesting by John Reck · 6 years ago
- 5cca8f2 Add continuous SKP capture test api by John Reck · 6 years ago
- 32f140aa6 Rename & package shuffle by John Reck · 6 years ago
- 85ff47e Removed hidden mutable APIs from PorterDuffColorFilter by Nader Jawad · 7 years ago
- ab6ec61 frameworks/base: Set LOCAL_SDK_VERSION where possible. by Anton Hansson · 7 years ago
- 519ad48 Switch to public API version by John Reck · 7 years ago
- d8be4a0 Add API to set tonal shadow color by John Reck · 7 years ago
- 3c0369b Create colored shadows demo by John Reck · 7 years ago
- 1fedd91 Creating HW bitmaps from RenderNode by John Reck · 8 years ago
- 51efddb Remove unnecessary casts on calls to findViewById by Alan Viverette · 8 years ago
- 6097eca Expose color filter mutate methods by Chris Craik · 8 years ago
- a444636 Merge "MathUtils: Remove static Random field." by Narayan Kamath · 8 years ago
- 40034cc Merge "Renaming Czech Republic to Czechia." am: 33bade08de am: 260b81aaf2 by Joachim Sauer · 8 years ago
- b192344 MathUtils: Remove static Random field. by Narayan Kamath · 8 years ago
- 45ded8f Renaming Czech Republic to Czechia. by Fredrik Roubert · 8 years ago
- 912bebe Fix window copy for rotation = 90/270 by John Reck · 8 years ago
- 6bc7014 Add SurfaceHolder#lockHardwareCanvas() by John Reck · 8 years ago
- 45faba5 Fix wording regarding ThreadedRenderer by Stan Iliev · 9 years ago
- 63999da Switch the default text selection handles to Material style. by Aurimas Liutikas · 9 years ago
- 6d42b5c Merge "Support transform'd GraphicBuffers" into nyc-dev by John Reck · 9 years ago
- a1c0667 Merge "Video source test & bugfix" into nyc-dev by John Reck · 9 years ago
- 2f69d6d Support transform'd GraphicBuffers by John Reck · 9 years ago
- f3a51d6 Video source test & bugfix by John Reck · 9 years ago
- 137e30a Merge "Revert "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a"" into nyc-dev by Hyunyoung Song · 9 years ago
- 8398e82 Revert "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a" by Hyunyoung Song · 9 years ago
- 7f209d37 Merge "API tweaks to PixelCopy and make it public" into nyc-dev by John Reck · 9 years ago
- e94cbc7 API tweaks to PixelCopy and make it public by John Reck · 9 years ago
- 0e974e74 Improve SurfaceView postion snapping by Chris Craik · 9 years ago
- 10dd058 Framework-side of SurfaceView#getBitmap by John Reck · 9 years ago
- 417ed6d Fix missing first frame by John Reck · 9 years ago
- 5d634d7 Merge "Revert the default wall paper for framework / emulator b/27451024 Change-Id: I68ed094f44f1b4c48407497790f809147ec0ad5a" into nyc-dev by Hyunyoung Song · 9 years ago
- fcef23e Revert the default wall paper for framework / emulator by Hyunyoung Song · 9 years ago
- b67985f Merge changes I4f72448f,I74b7233c into nyc-dev by Chris Craik · 9 years ago
- 678ff81 Clip projected ripples to outlines by Chris Craik · 9 years ago
- d9f9182 Update wallpaper asset for N dev preview Bug: 27434845 by Hyunyoung Song · 9 years ago
- f648108 Have RT drive window positioning by John Reck · 9 years ago
- 51aaf90 Nuke HardwareRenderer abstract base by John Reck · 9 years ago
- b816087 Rendering the window frame with a second thread by Skuhne · 9 years ago
- ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 9 years ago
- fca52b75 Use path intersection instead of saveLayer+mesh to mask projected ripples by Chris Craik · 10 years ago
- 31a2d06 Revert "Revert "Merge getDisplayList and updateDisplayListIfDirty"" by Chris Craik · 10 years ago
- f6829a0 Remove HardwareCanvas by Chris Craik · 10 years ago
- 36a35e3 Fix layer shader to store layer pointer by Chris Craik · 10 years ago
- c47c98b Fix issue with RNA destruction mid-animation by John Reck · 10 years ago
- bb2d0cc Surface:lockHardwareCanvas by John Reck · 10 years ago
- f5945a0 Disable RT-anim for AnimatorSet by John Reck · 10 years ago
- 119907c Animator stuff by John Reck · 10 years ago
- c01bd11 Return Animator instead of ValueAnimator by John Reck · 11 years ago
- 31ba192 Tweaks to outline API by Chris Craik · 11 years ago
- d3de42c Add RT-enabled reveal animator by John Reck · 11 years ago
- ab87983 Simplify Shader.setLocalMatrix. by Leon Scroggins III · 11 years ago
- 3994371 Draw overlapping rectangles with color modulated. by ztenghui · 11 years ago
- b4dabad Preparing the new GL depth test. by ztenghui · 11 years ago
- c6b3264 Add setStartValue to RNA by John Reck · 11 years ago
- ab008f0 Respect Z ordering in touch dispatch, software drawing by Chris Craik · 11 years ago
- 80fe183 Fix build by Ji-Hwan Lee · 11 years ago
- 91b5c65 Fix build by Chris Craik · 11 years ago
- c9ee304 Merge "Round rect outline clipping" by Chris Craik · 11 years ago
- deeda3d Round rect outline clipping by Chris Craik · 11 years ago
- ff941dc Animator start value... by John Reck · 11 years ago
- 315c329 Add TimeInterpolator support to RNA by John Reck · 11 years ago
- 030d619 Allow all loopers to be RT-accelerated by John Reck · 11 years ago