- c6efb5d Merge "Add damage rect trace point" by TreeHugger Robot · 3 years, 2 months ago
- 8a1ddd7 Add damage rect trace point by John Reck · 3 years, 2 months ago
- c8024fc Fix daveys when latch_unsignaled is used by John Reck · 3 years, 2 months ago
- 9d0e2db Merge "Update RenderEffectCache capability query" into sc-v2-dev am: 58745e540e am: 6c8f89e428 by Nader Jawad · 3 years, 3 months ago
- 086645d Update RenderEffectCache capability query by Nader Jawad · 3 years, 3 months ago
- 712eae0 Support dump gfxinfo reset for process' without a Window by John Reck · 3 years, 3 months ago
- 798185e Merge changes from topic "choreo" by Rachel Lee · 3 years, 3 months ago
- 432b691 HWUI: use public choreographer api by Rachel Lee · 3 years, 4 months ago
- c465378 Merge "Conditionally cache RenderEffect results" into sc-qpr1-dev am: 69617682e4 am: 53290d8b19 am: 15fcba18e1 by Nader Jawad · 3 years, 3 months ago
- 4a6b60a Conditionally cache RenderEffect results by Nader Jawad · 3 years, 3 months ago
- 3a7c2de Merge changes from topics "consistent-frame-number-type", "metrics-callback-surface-id", "remove-asc-from-fmcallback" by Pablo Gamito · 3 years, 4 months ago
- 14b28ce Get rid of unused ASurfaceControl in frame metrics listener callback by Pablo Gamito · 3 years, 4 months ago
- 7e6a5f2 Set uninitialized frame number to 0 by Pablo Gamito · 3 years, 4 months ago
- 35b80cd Make frame number type consistent by Pablo Gamito · 3 years, 4 months ago
- bc9e529 Pass surface control id to callback to accurately identify surface metrics belongs to by Pablo Gamito · 3 years, 4 months ago
- 9c13753 Rework blast sync callback model by chaviw · 3 years, 4 months ago
- 88660d7 Stop reporting frame stats from frames completed before observer was attached by Pablo Gamito · 3 years, 5 months ago
- b27f52e Merge "CanvasContext::draw: flushAndSubmit when not drawing" into sc-dev am: 1171be085c am: 71417b2def by Derek Sollenberger · 3 years, 5 months ago
- 7fbd0ad CanvasContext::draw: flushAndSubmit when not drawing by Leon Scroggins III · 3 years, 5 months ago
- 15634bd Switch HWUI to use native performance hint API am: 6a3fc60f43 am: 4333a83789 by Bo Liu · 3 years, 5 months ago
- 6a3fc60 Switch HWUI to use native performance hint API by Bo Liu · 3 years, 6 months ago
- 5041120 Merge "In VuklanManager make sure we have a valid semaphore context before destroying it." into sc-dev am: f560a753fd am: 77ee61026a by TreeHugger Robot · 3 years, 6 months ago
- f560a75 Merge "In VuklanManager make sure we have a valid semaphore context before destroying it." into sc-dev by TreeHugger Robot · 3 years, 6 months ago
- e8dc397 In VuklanManager make sure we have a valid semaphore context before destroying it. by Greg Daniel · 3 years, 6 months ago
- 673ed3b Merge "Always submit after texture uploads" into sc-dev am: 6a84070852 am: 5234aba59d by John Reck · 3 years, 6 months ago
- cf1170f Always submit after texture uploads by John Reck · 3 years, 6 months ago
- 856db9e Add ability to disable GL draws. by Brett Chabot · 3 years, 7 months ago
- 1e67f86 Merge "Properly protect mFrameMetricsReporter" into sc-dev by TreeHugger Robot · 3 years, 6 months ago
- 07d35cb Properly protect mFrameMetricsReporter by Siarhei Vishniakou · 3 years, 6 months ago
- b7039c6 Reduce number of weakrefs per frame by John Reck · 3 years, 6 months ago
- 540fdf8 Reparent surface control for Webview overlay by Huihong Luo · 3 years, 6 months ago
- 544b5f5 Merge "vsyncId should always be incremental" into sc-dev by TreeHugger Robot · 3 years, 6 months ago
- e947e2e Merge "Revert "Delete RenderProxy off of the cleaner thread"" into sc-dev by John Reck · 3 years, 6 months ago
- f0b6921 Revert "Delete RenderProxy off of the cleaner thread" by John Reck · 3 years, 6 months ago
- 472d962 Merge "Delete RenderProxy off of the cleaner thread" into sc-dev by Rob Carr · 3 years, 6 months ago
- da35596 Delete RenderProxy off of the cleaner thread by John Reck · 3 years, 6 months ago
- 4df4151 Fix a crash caused by transaction by Huihong Luo · 3 years, 6 months ago
- 505e730 vsyncId should always be incremental by Ady Abraham · 3 years, 6 months ago
- 17410b6 Merge "Fix z-order for webview surface control" into sc-dev by Huihong Luo · 3 years, 6 months ago
- 5001447 Merge "Remove the extra buffer allocation from hwui" into sc-dev by TreeHugger Robot · 3 years, 6 months ago
- 34f42fd Fix z-order for webview surface control by Huihong Luo · 3 years, 8 months ago
- f558ab7 Remove the extra buffer allocation from hwui by Ady Abraham · 3 years, 8 months ago
- dd1fcab Add logic to clean up resources more frequently by Nader Jawad · 3 years, 7 months ago
- b99e72f Merge "Improve picture capture debug path" into sc-dev by John Reck · 3 years, 7 months ago
- 7600518 Improve picture capture debug path by John Reck · 3 years, 7 months ago
- d667077 Make sure to close vulkan fd's in error cases by Greg Daniel · 3 years, 7 months ago
- ffc50c6 Reset buffer tracking state in VulkanSurface. by Greg Daniel · 3 years, 7 months ago
- e4a5271 Ensure reportFrameMetrics not being called on deleted instance by Jorim Jaggi · 3 years, 7 months ago
- ce9762b Use TraceUtils.h from gui shared library. by rnlee · 3 years, 7 months ago
- 248d942 Merge "Fix PixelCopy & BQ crop" into sc-dev by John Reck · 3 years, 7 months ago
- 2abc549 Fix PixelCopy & BQ crop by John Reck · 3 years, 8 months ago
- b891cdf Use SwapBuffersCompleted as frame end time by Jorim Jaggi · 3 years, 8 months ago
- 1d9de71 Add a mutex to VulkanManager::initialize. by Greg Daniel · 3 years, 8 months ago
- f410f81 Merge "Fix leakage of ASurfaceTransactionCallback" into sc-dev by Huihong Luo · 3 years, 8 months ago
- f0baa24 Fix some FD lifecycle issues by John Reck · 3 years, 8 months ago
- 3920768 More benchmark tweaks by John Reck · 3 years, 8 months ago
- f196d46 Merge "Macrobenchmark tweaks & gpu memory dumping" into sc-dev by TreeHugger Robot · 3 years, 8 months ago
- a2883f3 Merge "Ignore blocked-on-sf time for ADPF" into sc-dev by TreeHugger Robot · 3 years, 8 months ago
- 66e06d4 Macrobenchmark tweaks & gpu memory dumping by John Reck · 3 years, 8 months ago
- 4d0f1f1 Ignore blocked-on-sf time for ADPF by Bo Liu · 3 years, 8 months ago
- 108be5b Always use Skia reduceOpsTaskSplitting by Adlai Holler · 3 years, 8 months ago
- e76f181 Fix leakage of ASurfaceTransactionCallback by Huihong Luo · 3 years, 8 months ago
- 054b8d3 Webview overlay support by Huihong Luo · 3 years, 10 months ago
- 31164bc Merge "Fix a logspam" into sc-dev by John Reck · 3 years, 9 months ago
- 6f97e15 Fix a logspam by John Reck · 3 years, 9 months ago
- 10f328c Change hwui jank detection to use deadline & gpu completion (1/2) by Jorim Jaggi · 4 years ago
- 027b218 Integrate HWUI with PerformanceHintManager by Bo Liu · 3 years, 10 months ago
- 16d11c6 In CanvasContext check at start of frame if GrContext is abandoned. by Greg Daniel · 3 years, 9 months ago
- f3aba6e Merge "libhwui: RenderThread: fix UAF" into sc-dev by Steven Moreland · 3 years, 9 months ago
- 76ec382 libhwui: RenderThread: fix UAF by Steven Moreland · 3 years, 9 months ago
- 89f170c Respect HDR/HDR10 colormodes in HWUI Vulkan backend by Derek Sollenberger · 3 years, 9 months ago
- 5636cde Move reduceOpsTaskSplitting property to Properties.h by Adlai Holler · 3 years, 9 months ago
- dfc7d4c Add a system property to control Skia reduceOpsTaskSplitting by Adlai Holler · 3 years, 9 months ago
- c1eee28 Merge "Use VK_ANDROID_frame_boundary in HWUI" into sc-dev by Hugues Evrard · 3 years, 10 months ago
- adf5024 Send metrics notification just before frame advances by Siarhei Vishniakou · 3 years, 10 months ago
- b9510a0 Use VK_ANDROID_frame_boundary in HWUI by Hugues Evrard · 3 years, 10 months ago
- 6387cdf Merge "Pass actual present time to ViewRootImpl" into sc-dev by Siarhei Vishniakou · 3 years, 10 months ago
- f0cf18d Pass actual present time to ViewRootImpl by Siarhei Vishniakou · 3 years, 10 months ago
- 4379d99 Merge "Trace vsync id" into sc-dev by TreeHugger Robot · 3 years, 10 months ago
- 150816c Trace vsync id by Ady Abraham · 3 years, 10 months ago
- be2803a Remove flushAndSubit from SkiaPipeline renderFrame. by Greg Daniel · 3 years, 10 months ago
- 554afe2 Merge "Add presentTime to FrameInfo" into sc-dev by Siarhei Vishniakou · 3 years, 10 months ago
- 33adb57 Don't double lock when resetting jank tests by Jorim Jaggi · 3 years, 10 months ago
- 4bcbffd Add presentTime to FrameInfo by Siarhei Vishniakou · 3 years, 11 months ago
- 71db889 Add GPU completion to FrameMetrics (1/3) by Jorim Jaggi · 3 years, 11 months ago
- 5fdf7b8 Add SurfaceControl to hwui by Huihong Luo · 4 years ago
- aa92c8d Merge "Remove render ahead from hwui" into sc-dev by Ady Abraham · 3 years, 11 months ago
- 41ef566 Change CacheManager to not flush and submit at end of trimMemory. by Greg Daniel · 4 years ago
- 7bb70fa Remove render ahead from hwui by Ady Abraham · 3 years, 11 months ago
- 1aee201 Merge "Fix render_ahead properties" into sc-dev by John Reck · 3 years, 11 months ago
- f516e3a Fix render_ahead properties by John Reck · 3 years, 11 months ago
- d11f38f Send input event id to SurfaceFlinger by Siarhei Vishniakou · 4 years ago
- aa3e498 Turn on vk unit tests by Alec Mouri · 4 years, 1 month ago
- 7e7c3d7 Check if mGrContext exists when requiring a vk context. by Alec Mouri · 4 years ago
- 70a8f0e HWUI: Finish frame callbacks before framecomplete callbacks by Vishnu Nair · 4 years, 3 months ago
- 439b20b Merge "pass frame deadline to Choreographer" by Ady Abraham · 4 years, 3 months ago
- dfb1398 pass frame deadline to Choreographer by Ady Abraham · 4 years, 3 months ago
- d234521 Migrate some last instances of GrContext to GrDirectContext by Adlai Holler · 4 years, 3 months ago
- b5cb0b5 Merge "Fix override setBufferCount" by TreeHugger Robot · 4 years, 3 months ago
- fbe14bb Fix override setBufferCount by John Reck · 4 years, 3 months ago