1. 3952ed6 Added crop rect and removed inverse of the texture matrix. by ramindani · 3 years, 5 months ago
  2. bd4971b API change to get the current transform in int and current crop rectangle. by ramindani · 3 years, 5 months ago
  3. 9df09ccf Revert "Added crop rect to LayerDrawable to not crop TextureView..." by bsears · 3 years, 5 months ago
  4. ef54c03 Added crop rect to LayerDrawable to not crop TextureView. by ramindani · 3 years, 6 months ago
  5. 27e1fa2 In Vk DeferredLayerUpdater make sure we releause buffers to foreign queue. by Greg Daniel · 3 years, 8 months ago
  6. f8c434e Migrate from GrContext to GrDirectContext by Adlai Holler · 4 years, 6 months ago
  7. d125b44 Fix TextureView calling eglCreateImage with a destructed buffer by Stan Iliev · 4 years, 6 months ago
  8. 5af5d30 Refactor TextureLayer JNI to use only APEX APIs by Stan Iliev · 5 years ago
  9. aaa9e83 Decouple SurfaceTexture from HWUI by Stan Iliev · 5 years ago
  10. d501e10 Move GL specific code away from header by Fedor Kudasov · 6 years ago
  11. d01b591 Set the color space to sRGB on the Surface and remove colorFilter. by Derek Sollenberger · 6 years ago
  12. 28a4d99 Refactor RenderState and remove unused functionality. by Derek Sollenberger · 6 years ago
  13. 1a025a7 Refactor HWUI readback code to be backend independent by Stan Iliev · 6 years ago
  14. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 6 years ago
  15. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 6 years ago
  16. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 6 years ago
  17. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 6 years ago
  18. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 6 years ago
  19. be3876c Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing by Derek Sollenberger · 7 years ago
  20. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  21. 09df887 Always flush renderstate in DeferredLayerUpdater::apply by Chris Craik · 8 years ago
  22. 00eb43d DeferredLayerUpdater: clean up Layer lifecycle by sergeyv · 8 years ago
  23. db92bb7 Check if layer is created in detachSurfaceTexture by sergeyv · 8 years ago
  24. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  25. 98c78da Update hwui_unit_tests to support running with Vulkan backend. by Greg Daniel · 8 years ago
  26. 45ec62b Add support for dummy draws for Vulkan webview and texture views. by Greg Daniel · 8 years ago
  27. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 8 years ago
  28. 260ab72 use SkBlendMode instead of SkXfermode by Mike Reed · 8 years ago
  29. 56ad6ec Remove LayerRenderer. by Derek Sollenberger · 8 years ago
  30. 5e00c7c Delete old rendering pipeline by Chris Craik · 9 years ago
  31. d2dfd8f Add TextureView support to new renderer/reorderer by Chris Craik · 9 years ago
  32. bf6f0f2 Move more utils into paintutils by Chris Craik · 9 years ago
  33. c36df95 Re-enable -Werror on clang by John Reck · 9 years ago
  34. d7db4d7 Eliminate requireGlContext by John Reck · 10 years ago
  35. 48f650c Track down unsupported texture target by Chris Craik · 10 years ago
  36. f27133d Glop layer mesh rendering by Chris Craik · 10 years ago
  37. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  38. 32d2e76 Cast buffer width and height to int by Dan Stoza · 10 years ago
  39. 0e89e2b Layer changes by John Reck · 10 years ago
  40. 749906b Cleanup DeferredLayerUpdater by John Reck · 10 years ago
  41. 918ad52 More cleanups by John Reck · 11 years ago
  42. 68bfe0a Animator refactoring & fixes by John Reck · 11 years ago
  43. 25fbb3f Move LayerType to RenderNode by John Reck · 11 years ago
  44. e4267ea Even FASTER damage calculations! by John Reck · 11 years ago
  45. d72e0a3 Re-jigger layers by John Reck · 11 years ago
  46. 860d155 Fix issue with bitmap uploading by John Reck · 11 years ago
  47. 8ca3eec Remove sync flush by John Reck · 11 years ago
  48. f4198b7 Merge hasFunctors & pushStaging into prepareTree by John Reck · 11 years ago
  49. 8de65a8 Switch DisplayListData to a staging model by John Reck · 11 years ago
  50. 087bc0c Refcount RenderNode by John Reck · 11 years ago
  51. 668f0e3 Async drawing! by John Reck · 11 years ago
  52. bfb07a0 Move where updateProperties is called by John Reck · 11 years ago
  53. e18264b Rename DisplayList->RenderNode by John Reck · 11 years ago
  54. 9757ac0 Fix TextureView texture filtering. by Chris Craik · 11 years ago
  55. 674554f Reapply "Refactor setting an SkPaint onto a hwui Layer." by Derek Sollenberger · 11 years ago
  56. 19b6bcf Support HardwareLayers in RenderThread by John Reck · 11 years ago
  57. a39dd59 Refcounting is hard by John Reck · 11 years ago
  58. 90d0c75 Revert "Refactor setting an SkPaint onto a hwui Layer." by Derek Sollenberger · 11 years ago
  59. e889298 Refactor setting an SkPaint onto a hwui Layer. by Derek Sollenberger · 11 years ago
  60. 04fc583 Refactor HardwareLayer by John Reck · 11 years ago