1. ddb80be Add support for circular gradients to the GL renderer. by Romain Guy · 14 years ago
  2. 1d83e19 Correctly set the viewport in layers. by Romain Guy · 14 years ago
  3. 0ba681b Fix GC issue, fix local shader transformations. by Romain Guy · 14 years ago
  4. af28b51 Better support for rotation and perspective matrices. by Romain Guy · 14 years ago
  5. 889f8d1 Moved all the rendering code to the new shader generator. by Romain Guy · 14 years ago
  6. 079ba2c Improve clip support (add intersect, union and replace.) by Romain Guy · 15 years ago
  7. 5cbbce5 Reduced the complexity of layers composition. by Romain Guy · 15 years ago
  8. bd6b79b Add implementations for saveLayerAlpha() and textured rects. by Romain Guy · 15 years ago
  9. 7ae7ac4 Convert tabs to spaces. by Romain Guy · 15 years ago
  10. c7d5349 Implement quickReject() and drawRect(). by Romain Guy · 15 years ago
  11. 9d5316e Add colored rectangles implementation in OpenGLRenderer. by Romain Guy · 15 years ago
  12. f6a11b8 Add support for transformations. by Romain Guy · 15 years ago
  13. bb9524b Add implementations for clipRect(), save() and restore(). by Romain Guy · 15 years ago
  14. 3e16833 Fix simulator build again. by Romain Guy · 15 years ago
  15. 85bf02f Fix the simulator build. by Romain Guy · 15 years ago[Renamed (99%) from libs/hwui/UIMatrix.cpp]
  16. 08ae317 Add glOrtho equivalent to the OpenGL ES 2.0 renderer. by Romain Guy · 15 years ago