- 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
- f8441e6 Switch to a fancy new queue by John Reck · 7 years ago
- 7a4216b Don't clear a layerPool that is never initialized. by Derek Sollenberger · 7 years ago
- 01ed792 Add test for first draw blend behavior in HWUI pipeline by Chris Craik · 7 years ago
- 530a2b4 Disable hwui blending for first draw to main FBO by Arun · 8 years ago
- 642ebea Delete all ro.hwui.* props by John Reck · 8 years ago
- 09c00f2 Fix use-after-free by George Burgess IV · 7 years ago
- 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
- f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 8 years ago
- 11e4427 Merge "Optimised hwui rounded corners shader" am: d7287c96eb am: ed7bdd6549 by Arun · 8 years ago
- 06e9f32 Optimised hwui rounded corners shader by Arun · 8 years ago
- 1f7f8bf Merge "Fix null deref crash" into oc-dev am: c1affe14c2 by John Reck · 8 years ago
- 36393c3 Fix null deref crash by John Reck · 8 years ago
- 9d08fca Merge "Improve time to texture destruction" into oc-dev am: 1bc0286ef8 by John Reck · 8 years ago
- 9a81487 Improve time to texture destruction by John Reck · 8 years ago
- 93cafba Merge "Reduce hwui CPU time by using glDrawRangeElements" am: 057c7c3164 am: 94f4f5e45f by Arun · 8 years ago
- b0a9477 Reduce hwui CPU time by using glDrawRangeElements by Arun · 8 years ago
- caaaa66 Convert bitmaps to sRGB/scRGB when they have a color profile by Romain Guy · 8 years ago
- efb4b06 Add ColorSpace information on Bitmap by Romain Guy · 8 years ago
- c3f1316 Clean up deferredLayers only onGpuContextDestroyed. by sergeyv · 8 years ago
- 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
- 45ec62b Add support for dummy draws for Vulkan webview and texture views. by Greg Daniel · 8 years ago
- 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 8 years ago
- 2a38c42 Add target to texture by sergeyv · 8 years ago
- 260ab72 use SkBlendMode instead of SkXfermode by Mike Reed · 8 years ago
- 253f2c2 Linear blending, step 1 by Romain Guy · 8 years ago
- 25c9f6c Merge "Fix google-explicit-constructor warnings in libs/hwui." am: 7207562ff7 am: d7a69e04eb am: 842f1e48e7 by Chih-hung Hsieh · 8 years ago
- a619ec7 Fix google-explicit-constructor warnings in libs/hwui. by Chih-Hung Hsieh · 8 years ago
- ed935c3 resolve merge conflicts of 76ce8e5 to stage-aosp-master by Chih-Hung Hsieh · 8 years ago
- f35c939 Fix clang-tidy warnings in libs/hwui. by Chih-Hung Hsieh · 8 years ago
- 4979645 Fix clang-tidy warnings in libs/hwui. by Chih-Hung Hsieh · 8 years ago
- 5e00c7c Delete old rendering pipeline by Chris Craik · 9 years ago
- f6856b0 Merge "Fix hw layer overdraw/update visualization" into nyc-dev am: 189e3e5ec5 am: bd2edfca03 by Chris Craik · 9 years ago
- bd2edfc Merge "Fix hw layer overdraw/update visualization" into nyc-dev am: 189e3e5ec5 by Chris Craik · 9 years ago
- 3741328 Fix hw layer overdraw/update visualization by Chris Craik · 9 years ago
- fd3744b Move gl calls from PatchCache to MeshState by sergeyv · 9 years ago
- 85bf1a8 Merge "Add layer tracing tags in new pipeline" into nyc-dev am: f8892359b0 by Chris Craik · 9 years ago
- f889235 Merge "Add layer tracing tags in new pipeline" into nyc-dev by TreeHugger Robot · 9 years ago
- aff230f Add layer tracing tags in new pipeline by Chris Craik · 9 years ago
- 92e7158 Merge "Use LUT for computing final shadow alpha" into nyc-dev am: b2e36d7939 by Chris Craik · 9 years ago
- 138c21f Use LUT for computing final shadow alpha by Chris Craik · 9 years ago
- 85e0c89 resolve merge conflicts of 1599b981 to nyc-dev-plus-aosp by Chih-Hung Hsieh · 9 years ago
- c6baf56 Fix google-explicit-constructor warnings. by Chih-Hung Hsieh · 9 years ago
- 74af6e2 Fix OffscreenBuffer leak by Chris Craik · 9 years ago
- 0280628 Fix flickering when layers resize in-place by Chris Craik · 9 years ago
- 64db2bf Clip buffer damage to viewport bounds by Chris Craik · 9 years ago
- 1b7db40 Cleanup vertex attrib management by Chris Craik · 9 years ago
- 0b8d067 Fix copyLayerInto by John Reck · 9 years ago
- 975591a Add fine-grained debug layer by John Reck · 9 years ago
- bd41ded Fix accidental activateTexture(0) by John Reck · 9 years ago
- e5530ec resolve merge conflicts of 32a95af029 to master. by John Reck · 9 years ago
- c5a3efd libhwui: fix texture memory leak by Dohyun Lee · 9 years ago
- 2de7771 Normalize GL_UNPACK_ALIGNMENT by John Reck · 9 years ago
- 9372ac3 Fix ordering of texture->upload arguments by John Reck · 9 years ago
- a55b5d6 Fix "leak" in FrameBuilder.textureLayer test by John Reck · 9 years ago
- 38e0c32 Track texture memory globally by John Reck · 9 years ago
- 7435eb1 Unclipped savelayer support in new renderer by Chris Craik · 9 years ago
- e4db79d Stencil support in new recorder/reorderer by Chris Craik · 9 years ago
- 98787e6 Finish shadow support in new reorderer/renderer by Chris Craik · 9 years ago
- 9fded23 Recycle OffscreenBuffers by Chris Craik · 9 years ago
- 8d2cf94 Add region-tracking to OffscreenBuffers by Chris Craik · 9 years ago
- 5854b34 Rework receiver/dispatcher design slightly, and replace Layer usage. by Chris Craik · 9 years ago
- 818c9fb Initial version of clipped saveLayer in new pipeline by Chris Craik · 9 years ago
- 12efe64 Move ortho matrix out of glop by Chris Craik · 9 years ago
- 8e5ca2a Remove legacy enable/disable methods from Blend by Chris Craik · 9 years ago
- 68f5b8a Move texture upload behavior to TextureState by Chris Craik · 9 years ago
- 8adc30a Merge "Add static asserts around assumed-static skia enum values" by Chris Craik · 9 years ago
- b9ce116d Switch several enums to enum classes by Chris Craik · 9 years ago
- 216048f Add static asserts around assumed-static skia enum values by Chris Craik · 9 years ago
- 9db58c0 Remove MathUtils::min/max by Chris Craik · 9 years ago
- 9acd09d am 598b0123: am 67716c13: am e28c5d62: am a975a844: am 70e5db94: Merge "Fix crash in kModeProcessNoContext" into mnc-dev by John Reck · 9 years ago
- 95cd24b Fix crash in kModeProcessNoContext by John Reck · 9 years ago
- 9a579f5 am e375685a: am 9c458148: am 3d208671: am 7dfb1d99: am 730c0f65: Merge "Fix stencil mask usage in HWUI" into mnc-dev by Chris Craik · 9 years ago
- fa51a0e Fix stencil mask usage in HWUI by Chris Craik · 9 years ago
- 1d5d346 Merge "Clean up unncessary defines" by Chris Craik · 10 years ago
- 5a4690b Clean up unncessary defines by Chris Craik · 10 years ago
- e310f83 Fix unsafety in SkiaShader storage, and texture unit accounting by Chris Craik · 10 years ago
- 53e51e4 Handle shader matrix correctly when ignoring canvas transform by Chris Craik · 10 years ago
- 1e6d566 Merge "Fix GL texture binding for TextureViews" into mnc-dev by Chris Craik · 10 years ago
- 5f1356c Fix GL texture binding for TextureViews by Chris Craik · 10 years ago
- d7db4d7 Eliminate requireGlContext by John Reck · 10 years ago
- 2507c34 Cleanup properties by Chris Craik · 10 years ago
- e145013 Require minimum 4 bit stencil for layers. by Chris Craik · 10 years ago
- edacf22 Merge "Glop based composeLayerRegion/Rect" by Chris Craik · 10 years ago
- 182952f Glop based composeLayerRegion/Rect by Chris Craik · 10 years ago
- eb911c2 Rewrite glop texture asserts by Chris Craik · 10 years ago
- 26bf342 Glop TextureLayer support by Chris Craik · 10 years ago
- ef25074 Glop mesh reorg, support for drawBitmapMesh by Chris Craik · 10 years ago
- f27133d Glop layer mesh rendering by Chris Craik · 10 years ago
- 922d3a7 Glop SkiaShader support by Chris Craik · 10 years ago
- 3003609 Glop path texture support by Chris Craik · 10 years ago
- 0519c81 Glop Bitmap and RoundRect clipping support by Chris Craik · 10 years ago
- 08fa43f Fix Glop vertex alpha blending by Chris Craik · 10 years ago
- 2ab95d7 Glop support for indexed quads by Chris Craik · 10 years ago
- f7ccbfb Merge "Glop ColorFilter & VertexBuffer support, initial enable" by Chris Craik · 10 years ago
- 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 10 years ago
- ecad24b Merge "GlopBuilder, and test app refactor" by Chris Craik · 10 years ago
- 0318887 GlopBuilder, and test app refactor by Chris Craik · 10 years ago
- 9dfd7bd Merge "Refactoring of Program ownership/lifecycle, and WIP Glop rendering path" by Chris Craik · 10 years ago
- 6c15ffa Refactoring of Program ownership/lifecycle, and WIP Glop rendering path by Chris Craik · 10 years ago