1. 2978bfc beging np2 extension check work. by Jason Sams · 15 years ago
  2. 5dbfe93 Fix some minor bugs with GL state setup that were exposed by Droids driver. by Jason Sams · 15 years ago
  3. bb51c40 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 15 years ago
  4. 61f08d6 Improved object lifecycle tracking and fix leaks. by Jason Sams · 15 years ago
  5. a9e7a05 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. by Jason Sams · 15 years ago
  6. 07ae406 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. by Jason Sams · 15 years ago
  7. 25ffcdc Point Sprites by Jason Sams · 15 years ago
  8. 7ce033d Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base. by Jason Sams · 15 years ago
  9. 4b962e5 Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. by Jason Sams · 16 years ago
  10. 243e3fb Implement sampler GL setup code. by Jason Sams · 16 years ago
  11. 02fb2cb Add sampler support by Jason Sams · 16 years ago
  12. d19f10d Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 16 years ago