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android_frameworks_base
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libs
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hwui
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renderthread
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RenderProxy.cpp
17035b0
Have destroy call freePrefetchedLayers
by John Reck
· 10 years ago
119907c
Animator stuff
by John Reck
· 10 years ago
3e82495
Implement full View.buildLayer
by John Reck
· 10 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 10 years ago
cd3a22c
Don't start RenderThread to do trimMemory
by John Reck
· 10 years ago
738ec3a
Revert "Dump RenderThread stack on unresponsive"
by Chris Craik
· 10 years ago
058fc64
Connect shadow style attributes to renderer
by Chris Craik
· 10 years ago
73b7a4d
Dump RenderThread stack on unresponsive
by John Reck
· 10 years ago
f47a594
Fix onTrimMemory for HardwareRenderer
by John Reck
· 11 years ago
918ad52
More cleanups
by John Reck
· 11 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 11 years ago
546f353
hwui: 64-bit compile issue
by Mark Salyzyn
· 11 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 11 years ago
d72e0a3
Re-jigger layers
by John Reck
· 11 years ago
fe5e7b7
Enable debug stuffs
by John Reck
· 11 years ago
e1628b7
Implement FlushCaches TODO
by John Reck
· 11 years ago
a5dda64
Bag of scheduling tweaks
by John Reck
· 11 years ago
797b95b
Define light position (using new lighting spec) in Java
by Chris Craik
· 11 years ago
63a0667
Implement TODO(romainguy)
by John Reck
· 11 years ago
e4280ba
Implement loadSystemProperties
by John Reck
· 11 years ago
f9be779
Make RenderNodeAnimator and WebView play nice
by John Reck
· 11 years ago
18f16e6
TIME LORD!
by John Reck
· 11 years ago
e45b1fd
RenderThread animator support
by John Reck
· 11 years ago
fae904d
Fence on destruction
by John Reck
· 11 years ago
822bbb3
Merge "Make attachFunctor blocking"
by John Reck
· 11 years ago
d3d8daf
Make attachFunctor blocking
by John Reck
· 11 years ago
8ca3eec
Remove sync flush
by John Reck
· 11 years ago
8e1f918
Merge "Switch DisplayListData to a staging model"
by John Reck
· 11 years ago
8de65a8
Switch DisplayListData to a staging model
by John Reck
· 11 years ago
f7d9c1d
Fix ThreadedRenderer.setEnabled()
by John Reck
· 11 years ago
1949e79
Ensure there's a GL context before creating a Layer
by John Reck
· 11 years ago
e2c4552
Veto pool TODO
by John Reck
· 11 years ago
85189c5
Merge "Fence on draws that are reported"
by John Reck
· 11 years ago
28ad7b5
Fence on draws that are reported
by John Reck
· 11 years ago
087bc0c
Refcount RenderNode
by John Reck
· 11 years ago
0d1f634
Add invokeFunctor
by John Reck
· 11 years ago
668f0e3
Async drawing!
by John Reck
· 11 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 11 years ago
be34f2f
DisplayList lifecycle changes
by John Reck
· 11 years ago
44fd8d2
DisplayList overhaul
by John Reck
· 11 years ago
19b6bcf
Support HardwareLayers in RenderThread
by John Reck
· 11 years ago
fc53ef27
Implement missing safelyRun() on ThreadedRenderer
by John Reck
· 11 years ago
4f02bf4
Native-side proxy
by John Reck
· 11 years ago