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SHIFTPHONES
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android_frameworks_base
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62a176c140fd38e48c2c1e803550614deb7de112
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libs
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hwui
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TreeInfo.h
6c5864c
Do not cache AVDs that are off screen
by Leon Scroggins III
· 6 years ago
f1aa7909e
Fix damage tracking for RenderNode drawn twice
by John Reck
· 6 years ago
bb3a358
Wire-up default force-dark based off of isLightTheme
by John Reck
· 6 years ago
1423e13
Create plumbing for disabling force-dark
by John Reck
· 6 years ago
174b50f
TreeInfo: Make ~ErrorHandler() virtual
by Greg Kaiser
· 6 years ago
4afdd1c
AnimatedImageDrawable: Eliminate unnecessary calls to redraw
by Leon Scroggins III
· 7 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
d5c7dd6
Modify SurfaceView to use SurfaceFlinger child surfaces.
by Robert Carr
· 8 years ago
5aec7b9
Revert "Modify SurfaceView to use SurfaceFlinger child surfaces."
by Wonsik Kim
· 8 years ago
cd4aeef
Modify SurfaceView to use SurfaceFlinger child surfaces.
by Robert Carr
· 8 years ago
8009012
Revert "SurfaceView: Include surfaceInsets in position calculation"
by Rob Carr
· 8 years ago
8c31e1d
SurfaceView: Include surfaceInsets in position calculation
by Robert Carr
· 8 years ago
2de950d
Overhaul RenderNode's DisplayList management
by John Reck
· 8 years ago
db45a4b
Fix Skia render node projection to match HWUI
by Stan Iliev
· 8 years ago
5e00c7c
Delete old rendering pipeline
by Chris Craik
· 9 years ago
28912a5
Make getFrameNumber lazy
by John Reck
· 9 years ago
44b49f0
Add a callback for rendernode parentcount=0
by John Reck
· 9 years ago
f648108
Have RT drive window positioning
by John Reck
· 9 years ago
0b7e824
Initial HW layer support in new reorderer/renderer
by Chris Craik
· 9 years ago
e2e53a7
Simplify TreeInfo
by Chris Craik
· 9 years ago
ea7a7fb
MultiThreaded rendering of different renderNodes
by Skuhne
· 9 years ago
00e79c9
Mark isInUse per-window
by John Reck
· 9 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
998a6d8
Track buildLayer calls, destroy if unused
by John Reck
· 10 years ago
119907c
Animator stuff
by John Reck
· 10 years ago
9eb9f6f
Don't run animators in buildLayer
by John Reck
· 10 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 10 years ago
dcba672
Fix layers lifecycle issues
by John Reck
· 11 years ago
f47a594
Fix onTrimMemory for HardwareRenderer
by John Reck
· 11 years ago
68bfe0a
Animator refactoring & fixes
by John Reck
· 11 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 11 years ago
c25e506
Throw ISE on too-big-views-with-layers
by John Reck
· 11 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 11 years ago
a447d29
Fix DA bugs
by John Reck
· 11 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 11 years ago
a5dda64
Bag of scheduling tweaks
by John Reck
· 11 years ago
ff941dc
Animator start value...
by John Reck
· 11 years ago
f9be779
Make RenderNodeAnimator and WebView play nice
by John Reck
· 11 years ago
52244ff
Add CanvasProperty for drawCircle
by John Reck
· 11 years ago
e45b1fd
RenderThread animator support
by John Reck
· 11 years ago