- 0c4cec7 Attempt to fix [2152536] ANR in browser by Mathias Agopian · 15 years ago
- 98a9c56 attempt to work around [2155085, 2150246] stuck in closeTransaction() by Mathias Agopian · 15 years ago
- bd23e30 fix [2152247] Windows sometimes drawn scaled up. by Mathias Agopian · 15 years ago
- 70cab91 invalidate the surface when the physical changes by Mathias Agopian · 15 years ago
- e1b6f24 introduce the notion of the requested size in the Layer state by Mathias Agopian · 15 years ago
- 8851617 remove unused code by Mathias Agopian · 15 years ago
- 45094a3 remove dead code by Mathias Agopian · 15 years ago
- 81384bf don't emit GL commands when sf is in freeze mode by Mathias Agopian · 15 years ago
- c4646e6 Allways dump the list of allocated buffers when an allocation fails. by Mathias Agopian · 15 years ago
- f2d28b7 minor SurfaceFlinger code cleanup and remove unnecessary tests by Mathias Agopian · 15 years ago
- cc93476 turn dithering off if it's not needed by Mathias Agopian · 15 years ago
- 44cac13 fix [2142193] disable GL_LINEAR when not needed by Mathias Agopian · 15 years ago
- 2e4b68d fix [2133214] STOPSHIP: revert I4a06bb4f: workaround for [2113743] Sholes: frozen then runtime restart going to list view by Mathias Agopian · 15 years ago
- fa0a4bd Work around gcc 4.0.3 bug. by Andy McFadden · 15 years ago
- 4a06bb4 workaround for [2113743] Sholes: frozen then runtime restart going to list view by Mathias Agopian · 15 years ago
- ac7f13b fix [2129080] Soft reboot after clicking around and then rubbing the screen by Mathias Agopian · 15 years ago
- b1a1874 Android side of the fix for [2121211] Sholes has stutter during animations by Mathias Agopian · 15 years ago
- bcef9ac add basic time stats for surfaces lock time by Mathias Agopian · 15 years ago
- e38212a Overlay could not set position or rotation immediately after created, it should be triggered by signalEvent(). by Benny Wong · 15 years ago
- af369f62 disable backbuffer preservation when possible, which may improve performance a bit by Mathias Agopian · 15 years ago
- 7cf03ba fix [2119400] sholes: artifacting when switching orientation by Mathias Agopian · 15 years ago
- 2c68dd0 fix again [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 15 years ago
- 8ae0384 revert to black video background, since we don't need the color-key anylonger by Mathias Agopian · 15 years ago
- 64a7c6b add support for RGBX_8888 surfaces in SurfaceFlinger by Mathias Agopian · 15 years ago
- 53973fd fix [2117464] SF can crash when calling dumpsys by Mathias Agopian · 15 years ago
- 248b5bd fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore by Mathias Agopian · 15 years ago
- 24d237d add a debug property to disable h/w composition. debug.sf.hw, when set to 0 will disable h/w composition by Mathias Agopian · 15 years ago
- e7c11d7 fix [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 15 years ago
- a280496 fix [2037525] Fail to start camera after adb sync new Camera by Mathias Agopian · 15 years ago
- b34d143 rename Mutexes to make the code easier to follow by Mathias Agopian · 15 years ago
- dc54f41 delete old and unused source files by Mathias Agopian · 15 years ago
- 9779b22 fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly by Mathias Agopian · 15 years ago
- ffae4fc attempt to fix [2099362] Possible SurfaceFlinger crash by Mathias Agopian · 15 years ago
- 7164b8d fix [2098939] Smooth gradients show banding on Sholes by Mathias Agopian · 15 years ago
- c854678 Add colorkey to gl clear operation by Rebecca Schultz Zavin · 15 years ago
- a8d4917 dumpsys SurfaceFlinger will now always dump SF's state, even if SF is deadlocked by Mathias Agopian · 15 years ago
- 18b6b49 fix a bug that caused the PixelFormat viewed by Surface to be wrong. by Mathias Agopian · 15 years ago
- b2f8450 fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory by Mathias Agopian · 15 years ago
- c4915de fix a bug that could cause a window to be hidden in some cases. by Mathias Agopian · 15 years ago
- 317a628 Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. by Mathias Agopian · 15 years ago
- 42fd805 make sure EGL_ANDROID_swap_rectangle is actually supported before using it by Mathias Agopian · 15 years ago
- 88e3e6b Better error handling in EGL extensions by Mathias Agopian · 15 years ago
- 2ec8458 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 15 years ago
- 5cec474 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 15 years ago
- 64e89a8 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Fred Quintana · 15 years ago
- 8b76a0a SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. by Mathias Agopian · 15 years ago
- 4523b768 enable HW acceleration for the Dim Surface on 8k devices by Mathias Agopian · 15 years ago
- 1d40f50 remove unused and confusing comment by Mathias Agopian · 15 years ago
- 9ca4dd6 minor code clean-up by Mathias Agopian · 15 years ago
- 265d9c0 added two EGL helpers for selecting a config matching a certain pixelformat or native window type by Mathias Agopian · 15 years ago
- cb21c37 free surface buffers before trying to allocate new ones, so we have more chance of success by Mathias Agopian · 15 years ago
- f293b2f NPOT EGLimage without GL_ARB_texture_non_power_of_two would be improperly scalled by Mathias Agopian · 15 years ago
- b2b28f3 am 1521cd6e: Merge change 8015 into donut by Android (Google) Code Review · 15 years ago
- c915d0a fix [1985856] Seg fault when using the soft keyboard in the Messaging app by Mathias Agopian · 15 years ago
- 1521cd6 Merge change 8015 into donut by Android (Google) Code Review · 15 years ago
- d75fe9a Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined. by David 'Digit' Turner · 15 years ago
- 33863dd resolved conflicts for merge of ac38dfc5 to master by Mathias Agopian · 15 years ago
- 12cedff fix [2017532] Partial Update leaves residual image. by Mathias Agopian · 15 years ago
- 43ab763 Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this by Rebecca Schultz Zavin · 15 years ago
- 7ac5e69 Fix hardware overlay so all changes are commited when done. by Rebecca Schultz Zavin · 15 years ago
- ac2dd4d first attempt to fix the sim by Mathias Agopian · 16 years ago
- b1c4ca5 implement Mutex and Condition with pthread instead of calling futex directly. by Mathias Agopian · 16 years ago
- f31d407 fix [1967226] Donut orientation animation (dimming and blur) is slower than Cupcake by Mathias Agopian · 16 years ago
- b5af325 rename libsgl/libcorecg to libskia by Mike Reed · 16 years ago
- 679353d Merge change 6742 by Android (Google) Code Review · 16 years ago
- cafec03 fix [1969200] Uninitialized double passed to Math.sqrt() by Mathias Agopian · 16 years ago
- 07e456d am 4d2dbebf: fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624 by Mathias Agopian · 16 years ago
- 4d2dbeb fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624 by Mathias Agopian · 16 years ago
- 05dab6f fix for [1969185] valgrind errors in new gl stuff by Mathias Agopian · 16 years ago
- 94aadce trying to fix the sim, I'm not even sure this syntaxe is valid, but my compilo doesn't complain by Mathias Agopian · 16 years ago
- f780d32 don't need to link against libsgl by Mathias Agopian · 16 years ago
- d763b5d get rid of references to MemoryDealer in SurfaceFlinger by Mathias Agopian · 16 years ago
- 0926b61 forgot to remove those files by Mathias Agopian · 16 years ago
- 359140c free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data by Mathias Agopian · 16 years ago
- dfe983b Merge commit 'goog/master' into merge_master by Mathias Agopian · 16 years ago
- ff80ceb Allocate 16MB for surfaces on Firstone, since 8MB is way to small for our bigger screen. by Mathias Agopian · 16 years ago
- ed3240e am 58ebdcc0: Merge change 5625 into donut by Android (Google) Code Review · 16 years ago
- 3a6b160 when there is a choice between UPDATE_ON_DEMAND and SWAP_BUFFER optimizations, choose UPDATE_ON_DEMAND which is often more efficient. by Mathias Agopian · 16 years ago
- ecfa7cc fix a bug that caused artifacts when SWAP_RECTANGLE was enabled by Mathias Agopian · 16 years ago
- 5fc1b60 don't use a 1/4th of the screen size texture for the dim layer by Mathias Agopian · 16 years ago
- 0aed7e9 fix [1947273] the DimLayer causes the whole screen to update during transactions by Mathias Agopian · 16 years ago
- 2f157b1 fix [1947273] the DimLayer causes the whole screen to update during transactions by Mathias Agopian · 16 years ago
- 8c9687a fix an update bug with SHOW_UPDATE debug feature. Fix a problem with the debug binder codes too by Mathias Agopian · 16 years ago
- 8f78faa add support for out-of-range copybit scaling. camera capture is in color again by Mathias Agopian · 16 years ago
- dafb08d use 1/16 the size (20KB) for the dim texture in the copybit/msm case by Mathias Agopian · 16 years ago
- 68eeb80 use copybit for eglSwapBuffers() copy-back operations by Mathias Agopian · 16 years ago
- 26c28b1 make use of new eglGetRenderBufferANDROID extension to clean-up a bit a few hacks added recently by Mathias Agopian · 16 years ago
- 2eab9d8 copybit now uses a native_handle_t* instead of a fd/offset by Mathias Agopian · 16 years ago
- cbc4c9f hack copybit back in for video playback on msm7k. we have h/w accelerated video again by Mathias Agopian · 16 years ago
- c660395 fix a bug causing push-buffer surfaces' identity to be garbage, which resulted in some attributes (size/pos) to fail to be set by Mathias Agopian · 16 years ago
- 999543b checkpoint. bring back video/camera by Mathias Agopian · 16 years ago
- f73bbd0 Merge commit 'goog/master' into merge_master by Mathias Agopian · 16 years ago
- 6edf5af fix a memory corruption where a SF Client could be used after it's been destroyed by Mathias Agopian · 16 years ago
- c8fb5b1 release the last reference to surfaces explicitely instead of letting it go implicitely when the message is destroyed by Mathias Agopian · 16 years ago
- 49eb330 am c6282977: Merge change 4718 into donut by Android (Google) Code Review · 16 years ago
- 3c08a44 Fix sim-eng build and simplify previous lcd-density related patch by David 'Digit' Turner · 16 years ago
- 9cc8852 implement dimming with a texture on msm7k so it uses copybit by Mathias Agopian · 16 years ago
- e9c1970 am b1cdb648: Merge change 4565 into donut by Android (Google) Code Review · 16 years ago
- 2a578ae5 Allow the qemu.sf.lcd_density property to override the value of ro.sf.lcd_density by David 'Digit' Turner · 16 years ago
- 151e859 new Permission class used to improve permission checks speed (by caching results) by Mathias Agopian · 16 years ago