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android_frameworks_base
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519c523d91bedf3298166ec53f52dd848fd36efd
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libs
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hwui
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DeferredLayerUpdater.h
28a4d99
Refactor RenderState and remove unused functionality.
by Derek Sollenberger
· 6 years ago
564ca3e
Reland "TextureView Vulkan support and optimized OpenGL draw"
by Stan Iliev
· 6 years ago
a683eb3
Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""
by Stan Iliev
· 6 years ago
85f9096
Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""
by Stan Iliev
· 6 years ago
867c43d
Revert "TextureView Vulkan support and optimized OpenGL draw"
by John Reck
· 6 years ago
c8e22a6
TextureView Vulkan support and optimized OpenGL draw
by Stan Iliev
· 6 years ago
be3876c
Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
by Derek Sollenberger
· 7 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
09df887
Always flush renderstate in DeferredLayerUpdater::apply
by Chris Craik
· 8 years ago
00eb43d
DeferredLayerUpdater: clean up Layer lifecycle
by sergeyv
· 8 years ago
3e9999b
Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()
by sergeyv
· 8 years ago
98c78da
Update hwui_unit_tests to support running with Vulkan backend.
by Greg Daniel
· 8 years ago
45ec62b
Add support for dummy draws for Vulkan webview and texture views.
by Greg Daniel
· 8 years ago
8cd3edf
Break Layer class into Gl and Vulkan subclasses
by Greg Daniel
· 8 years ago
260ab72
use SkBlendMode instead of SkXfermode
by Mike Reed
· 8 years ago
25c9f6c
Merge "Fix google-explicit-constructor warnings in libs/hwui." am: 7207562ff7 am: d7a69e04eb am: 842f1e48e7
by Chih-hung Hsieh
· 8 years ago
a619ec7
Fix google-explicit-constructor warnings in libs/hwui.
by Chih-Hung Hsieh
· 8 years ago
56ad6ec
Remove LayerRenderer.
by Derek Sollenberger
· 8 years ago
5e00c7c
Delete old rendering pipeline
by Chris Craik
· 9 years ago
417ed6d
Fix missing first frame
by John Reck
· 9 years ago
d2dfd8f
Add TextureView support to new renderer/reorderer
by Chris Craik
· 9 years ago
c36df95
Re-enable -Werror on clang
by John Reck
· 9 years ago
48f650c
Track down unsupported texture target
by Chris Craik
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
a41f29c
Change GraphicBuffer fields from uint to int
by Dan Stoza
· 10 years ago
65f2def
resolve merge conflicts of cabf8a7 to master.
by John Reck
· 10 years ago
12f5e34
Fix wrong-thread issue
by John Reck
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
749906b
Cleanup DeferredLayerUpdater
by John Reck
· 10 years ago
918ad52
More cleanups
by John Reck
· 11 years ago
68bfe0a
Animator refactoring & fixes
by John Reck
· 11 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 11 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 11 years ago
d72e0a3
Re-jigger layers
by John Reck
· 11 years ago
860d155
Fix issue with bitmap uploading
by John Reck
· 11 years ago
f4198b7
Merge hasFunctors & pushStaging into prepareTree
by John Reck
· 11 years ago
087bc0c
Refcount RenderNode
by John Reck
· 11 years ago
668f0e3
Async drawing!
by John Reck
· 11 years ago
113e082
Move RenderNode to own file
by John Reck
· 11 years ago
e18264b
Rename DisplayList->RenderNode
by John Reck
· 11 years ago
674554f
Reapply "Refactor setting an SkPaint onto a hwui Layer."
by Derek Sollenberger
· 11 years ago
19b6bcf
Support HardwareLayers in RenderThread
by John Reck
· 11 years ago
a39dd59
Refcounting is hard
by John Reck
· 11 years ago
90d0c75
Revert "Refactor setting an SkPaint onto a hwui Layer."
by Derek Sollenberger
· 11 years ago
e889298
Refactor setting an SkPaint onto a hwui Layer.
by Derek Sollenberger
· 11 years ago
04fc583
Refactor HardwareLayer
by John Reck
· 11 years ago