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android_frameworks_base
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4db5cb7ba3527e537862bafb21e18dc34f628fe7
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libs
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hwui
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Glop.h
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
93cafba
Merge "Reduce hwui CPU time by using glDrawRangeElements" am: 057c7c3164 am: 94f4f5e45f
by Arun
· 8 years ago
b0a9477
Reduce hwui CPU time by using glDrawRangeElements
by Arun
· 8 years ago
c2f31df
use SkBlendMode
by Mike Reed
· 8 years ago
2a38c42
Add target to texture
by sergeyv
· 8 years ago
5e00c7c
Delete old rendering pipeline
by Chris Craik
· 9 years ago
138c21f
Use LUT for computing final shadow alpha
by Chris Craik
· 9 years ago
70969cc
Fix layer damage and clipping for Text shadows
by Chris Craik
· 9 years ago
f42bf3e
Add GlopBuilder test for snapping
by sergeyv
· 9 years ago
e4db79d
Stencil support in new recorder/reorderer
by Chris Craik
· 9 years ago
f09ff5a
Add bitmapmesh, rect, and patch rendering
by Chris Craik
· 9 years ago
12efe64
Move ortho matrix out of glop
by Chris Craik
· 9 years ago
53e51e4
Handle shader matrix correctly when ignoring canvas transform
by Chris Craik
· 10 years ago
eb911c2
Rewrite glop texture asserts
by Chris Craik
· 10 years ago
26bf342
Glop TextureLayer support
by Chris Craik
· 10 years ago
ef25074
Glop mesh reorg, support for drawBitmapMesh
by Chris Craik
· 10 years ago
f27133d
Glop layer mesh rendering
by Chris Craik
· 10 years ago
922d3a7
Glop SkiaShader support
by Chris Craik
· 10 years ago
3003609
Glop path texture support
by Chris Craik
· 10 years ago
0519c81
Glop Bitmap and RoundRect clipping support
by Chris Craik
· 10 years ago
2ab95d7
Glop support for indexed quads
by Chris Craik
· 10 years ago
117bdbc
Glop ColorFilter & VertexBuffer support, initial enable
by Chris Craik
· 10 years ago
0318887
GlopBuilder, and test app refactor
by Chris Craik
· 10 years ago
6c15ffa
Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
by Chris Craik
· 10 years ago