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android_frameworks_base
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libs
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hwui
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AssetAtlas.h
ebd5261
Don't preload textures for AssetAtlas
by John Reck
· 10 years ago
17ab38f
AArch64: Make AssetAtlasService 64-bit compatible
by Ashok Bhat
· 11 years ago
d218a92
Use const where possible for drawing parameters
by Chris Craik
· 11 years ago
7f6d6b0
Split assets atlas batches Bug #10185769
by Romain Guy
· 11 years ago
55b6f95
Track the atlas' generation ID Bug #9589379
by Romain Guy
· 12 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 12 years ago
a404e16
Make sure atlas antries can correctly filter/wrap textures
by Romain Guy
· 12 years ago
877cfe0
Wrap EGLImage with a C++ API
by Romain Guy
· 12 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 12 years ago