1. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  2. 253f2c2 Linear blending, step 1 by Romain Guy · 8 years ago
  3. aff230f Add layer tracing tags in new pipeline by Chris Craik · 9 years ago
  4. 74af6e2 Fix OffscreenBuffer leak by Chris Craik · 9 years ago
  5. 0280628 Fix flickering when layers resize in-place by Chris Craik · 9 years ago
  6. 64db2bf Clip buffer damage to viewport bounds by Chris Craik · 9 years ago
  7. bd41ded Fix accidental activateTexture(0) by John Reck · 9 years ago
  8. 38e0c32 Track texture memory globally by John Reck · 9 years ago
  9. 7435eb1 Unclipped savelayer support in new renderer by Chris Craik · 9 years ago
  10. 9fded23 Recycle OffscreenBuffers by Chris Craik · 9 years ago