1. 3142f4f update renderscript to master_gl APIs by Mathias Agopian · 16 years ago
  2. 462d11b checkpoint filmstrip, implemented TLS. by Jason Sams · 16 years ago
  3. 5f7fc27 Replace spins with proper pthread conditions. by Jason Sams · 16 years ago
  4. 9c54bdb Implement default programs and implement defaults and parents for imports. by Jason Sams · 16 years ago
  5. b37c0a5 Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. by Jason Sams · 16 years ago
  6. d5680f9 Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines. by Jason Sams · 16 years ago
  7. 3eaa338 Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. by Jason Sams · 16 years ago
  8. da423d8 checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC. by Jason Sams · 16 years ago
  9. 928f5cf Move placement of script enviroment data to base. by Jason Sams · 16 years ago
  10. 3a833d8 Fix build issue and ref count bug with scripts. by Jason Sams · 16 years ago
  11. a09f11d Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static. by Jason Sams · 16 years ago
  12. 8ad0010 Set the RS thread priority. by Jason Sams · 16 years ago
  13. fe08d99 Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object. by Jason Sams · 16 years ago
  14. d19f10d Add the Renderscript library. (Not in the build by default yet.) by Jason Sams · 16 years ago