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2de950d5a8b47c7b4648ada1b1260ce4b7342798
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libs
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hwui
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renderthread
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DrawFrameTask.h
2de950d
Overhaul RenderNode's DisplayList management
by John Reck
· 8 years ago
9a17da8
Don't reuse LOST_SURFACE for stopped
by John Reck
· 9 years ago
51f2d60
Fix some edge cases
by John Reck
· 9 years ago
003cc3d
Rename DisplayListData to DisplayList
by Chris Craik
· 9 years ago
ea7a7fb
MultiThreaded rendering of different renderNodes
by Skuhne
· 9 years ago
be3fba0
Adjust for pipeline stalls
by John Reck
· 10 years ago
b36016c
Cleanups & simplifications
by John Reck
· 10 years ago
ba6adf6
Initial attempt at jank-tracking stat collection
by John Reck
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
aa95a88
Have an actual fallback if the surface is lost
by John Reck
· 10 years ago
cd028f3
Fix contants; RT-enable WebView pt2
by John Reck
· 11 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 11 years ago
d72e0a3
Re-jigger layers
by John Reck
· 11 years ago
fe5e7b7
Enable debug stuffs
by John Reck
· 11 years ago
a5dda64
Bag of scheduling tweaks
by John Reck
· 11 years ago
f9be779
Make RenderNodeAnimator and WebView play nice
by John Reck
· 11 years ago
18f16e6
TIME LORD!
by John Reck
· 11 years ago
e45b1fd
RenderThread animator support
by John Reck
· 11 years ago
8ca3eec
Remove sync flush
by John Reck
· 11 years ago
f4198b7
Merge hasFunctors & pushStaging into prepareTree
by John Reck
· 11 years ago
8de65a8
Switch DisplayListData to a staging model
by John Reck
· 11 years ago
087bc0c
Refcount RenderNode
by John Reck
· 11 years ago
668f0e3
Async drawing!
by John Reck
· 11 years ago