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SHIFTPHONES
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android_frameworks_base
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295d45bef4cf35bdf128a6d4dcc3df869a70b522
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libs
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hwui
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OpenGLRenderer.cpp
c0ac193
Add support for linear gradients.
by Romain Guy
· 15 years ago
f9764a4
Add program for linear gradient.
by Romain Guy
· 15 years ago
7fac2e1
Add plumbing to support gradients in OpenGL renderer.
by Romain Guy
· 15 years ago
1e79386
Optimize textures binding.
by Romain Guy
· 15 years ago
079ba2c
Improve clip support (add intersect, union and replace.)
by Romain Guy
· 15 years ago
d27977d
Add support for BitmapShader.
by Romain Guy
· 15 years ago
3d58c03
Do not apply transforms when using drawColor().
by Romain Guy
· 15 years ago
a979474
Cleanup: remove unnecessary parameters.
by Romain Guy
· 15 years ago
92429d9
Fix premultiplied alpha.
by Romain Guy
· 15 years ago
6926c72
Correctly support pre-multiplied alpha, optimizations, more stuff.
by Romain Guy
· 15 years ago
260e102
Optimize shader binding changes.
by Romain Guy
· 15 years ago
0b9db91
Remove math from the vertex shader.
by Romain Guy
· 15 years ago
16202fc
Fix alpha blending and improve fragment shaders performance.
by Romain Guy
· 15 years ago
fb5e23c
Refactoring to move vertex computing to the Patch class.
by Romain Guy
· 15 years ago
82ba814
Optimize blending state changes.
by Romain Guy
· 15 years ago
f7f9355
Draw n-patches using OpenGL.
by Romain Guy
· 15 years ago
f18fd99
Create FBOs in LayerCache.
by Romain Guy
· 15 years ago
deba785
Add support to draw 9patches in OpenGL.
by Romain Guy
· 15 years ago
6c81893
Simpler way to deal with the FBO multi-cache.
by Romain Guy
· 15 years ago
5f0c6a4
Optimize FBO cache.
by Romain Guy
· 15 years ago
dda5702
Add a layer (FBO) cache.
by Romain Guy
· 15 years ago
7d139ba
Remove extra leftover logs and use uint32_t instead of unsigned int.
by Romain Guy
· 15 years ago
121e224
Track the size in memory of the texture cache.
by Romain Guy
· 15 years ago
f86ef57
Don't use full screen FBOs, this dramatically increase performance.
by Romain Guy
· 15 years ago
8ba548f
Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint)
by Romain Guy
· 15 years ago
c1396e9
Add implementation for drawBitmap().
by Romain Guy
· 15 years ago
ce0537b
Add hooks for drawBitmap().
by Romain Guy
· 15 years ago
d55a861
Add support for saveLayer().
by Romain Guy
· 15 years ago
026c5e16
Implement support for PorterDuff's blending modes.
by Romain Guy
· 15 years ago
5cbbce5
Reduced the complexity of layers composition.
by Romain Guy
· 15 years ago
bd6b79b
Add implementations for saveLayerAlpha() and textured rects.
by Romain Guy
· 15 years ago
7ae7ac4
Convert tabs to spaces.
by Romain Guy
· 15 years ago
c7d5349
Implement quickReject() and drawRect().
by Romain Guy
· 15 years ago
9d5316e
Add colored rectangles implementation in OpenGLRenderer.
by Romain Guy
· 15 years ago
f6a11b8
Add support for transformations.
by Romain Guy
· 15 years ago
bb9524b
Add implementations for clipRect(), save() and restore().
by Romain Guy
· 15 years ago
85bf02f
Fix the simulator build.
by Romain Guy
· 15 years ago
[Renamed (72%) from libs/hwui/UIOpenGLRenderer.cpp]
08ae317
Add glOrtho equivalent to the OpenGL ES 2.0 renderer.
by Romain Guy
· 15 years ago
e4d0112
Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0.
by Romain Guy
· 15 years ago