1. 1e79386 Optimize textures binding. by Romain Guy · 15 years ago
  2. 594f406 Enable 32-bits only assets. by Romain Guy · 15 years ago
  3. 6c81893 Simpler way to deal with the FBO multi-cache. by Romain Guy · 15 years ago
  4. 5f0c6a4 Optimize FBO cache. by Romain Guy · 15 years ago
  5. dda5702 Add a layer (FBO) cache. by Romain Guy · 15 years ago
  6. 7d139ba Remove extra leftover logs and use uint32_t instead of unsigned int. by Romain Guy · 15 years ago
  7. 121e224 Track the size in memory of the texture cache. by Romain Guy · 15 years ago
  8. 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 15 years ago
  9. c1396e9 Add implementation for drawBitmap(). by Romain Guy · 15 years ago
  10. fe88094 Remove unnecessary return and add bitmap generation ID tracking. by Romain Guy · 15 years ago
  11. 364703c Fix the build. by Romain Guy · 15 years ago
  12. ce0537b Add hooks for drawBitmap(). by Romain Guy · 15 years ago