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android_frameworks_base
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1bcacfdcab0eaa0cee92bd7f5a1b5e271dd68e52
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libs
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hwui
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renderthread
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DrawFrameTask.cpp
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
f8441e6
Switch to a fancy new queue
by John Reck
· 7 years ago
f138b17
Fix flicker from multiwindow resize
by John Reck
· 7 years ago
2de950d
Overhaul RenderNode's DisplayList management
by John Reck
· 8 years ago
b7d34b6
Refactor pin/unpinImages to work across pipelines.
by Derek Sollenberger
· 8 years ago
06e2e9c
Wait on frame work fences when frames are dropped
by Chris Craik
· 8 years ago
9a17da8
Don't reuse LOST_SURFACE for stopped
by John Reck
· 9 years ago
8afcc76
Revert "Revert "Make stopped state a first-class thing""
by John Reck
· 9 years ago
825fa4d
Merge "Revert "Make stopped state a first-class thing"" into nyc-dev
by John Reck
· 9 years ago
eab3f26
Revert "Make stopped state a first-class thing"
by John Reck
· 9 years ago
c724dcf
Merge "Make stopped state a first-class thing" into nyc-dev
by John Reck
· 9 years ago
945961f
Make stopped state a first-class thing
by John Reck
· 9 years ago
51f2d60
Fix some edge cases
by John Reck
· 9 years ago
d2dfd8f
Add TextureView support to new renderer/reorderer
by Chris Craik
· 9 years ago
e2e53a7
Simplify TreeInfo
by Chris Craik
· 9 years ago
ea7a7fb
MultiThreaded rendering of different renderNodes
by Skuhne
· 9 years ago
c052a9a
am a2fd3234: am 3bfe4b47: am 1cd5afc1: am 9317d0b9: am 1fddd3ef: Merge "Mark isInUse per-window" into mnc-dev
by John Reck
· 9 years ago
00e79c9
Mark isInUse per-window
by John Reck
· 9 years ago
5a4690b
Clean up unncessary defines
by Chris Craik
· 10 years ago
be3fba0
Adjust for pipeline stalls
by John Reck
· 10 years ago
1b54fb2
Delete MAKE_ENUM_FLAGS
by Chris Craik
· 10 years ago
4c9e59d
Unify DrawProfiler/JankStats
by John Reck
· 10 years ago
b36016c
Cleanups & simplifications
by John Reck
· 10 years ago
c87be99
C++11 style fixups
by John Reck
· 10 years ago
ba6adf6
Initial attempt at jank-tracking stat collection
by John Reck
· 10 years ago
d41c4d8
Add overrides and switch to nullptr keyword for all files
by Chris Craik
· 10 years ago
aa95a88
Have an actual fallback if the surface is lost
by John Reck
· 10 years ago
738ec3a
Revert "Dump RenderThread stack on unresponsive"
by Chris Craik
· 10 years ago
73b7a4d
Dump RenderThread stack on unresponsive
by John Reck
· 10 years ago
68bfe0a
Animator refactoring & fixes
by John Reck
· 11 years ago
6b39324
Merge "No-fail invokeFunctor"
by John Reck
· 11 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 11 years ago
826b564
Enable asynchronous RenderThread for WebView
by Bo Liu
· 11 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 11 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 11 years ago
d72e0a3
Re-jigger layers
by John Reck
· 11 years ago
fe5e7b7
Enable debug stuffs
by John Reck
· 11 years ago
a5dda64
Bag of scheduling tweaks
by John Reck
· 11 years ago
f9be779
Make RenderNodeAnimator and WebView play nice
by John Reck
· 11 years ago
18f16e6
TIME LORD!
by John Reck
· 11 years ago
52244ff
Add CanvasProperty for drawCircle
by John Reck
· 11 years ago
e45b1fd
RenderThread animator support
by John Reck
· 11 years ago
860d155
Fix issue with bitmap uploading
by John Reck
· 11 years ago
8ca3eec
Remove sync flush
by John Reck
· 11 years ago
f4198b7
Merge hasFunctors & pushStaging into prepareTree
by John Reck
· 11 years ago
8de65a8
Switch DisplayListData to a staging model
by John Reck
· 11 years ago
087bc0c
Refcount RenderNode
by John Reck
· 11 years ago
668f0e3
Async drawing!
by John Reck
· 11 years ago