Minor logging changes to input dispatcher to help with debugging.

Added dumpsys reporting to EventHub.
Made the formatting a bit clearer.
Added 'Locked' suffix to some internal methods of EventHub.

Change-Id: Ic449560bcce378f6361895d27c66854e9724abb0
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp
index 1d38b4b..094096e 100644
--- a/libs/ui/EventHub.cpp
+++ b/libs/ui/EventHub.cpp
@@ -73,6 +73,10 @@
 #define ABS_MT_POSITION_Y       0x36    /* Center Y ellipse position */
 #endif
 
+#define INDENT "  "
+#define INDENT2 "    "
+#define INDENT3 "      "
+
 namespace android {
 
 static const char *WAKE_LOCK_ID = "KeyEvents";
@@ -84,6 +88,10 @@
     return (v1 > v2) ? v1 : v2;
 }
 
+static inline const char* toString(bool value) {
+    return value ? "true" : "false";
+}
+
 EventHub::device_t::device_t(int32_t _id, const char* _path, const char* name)
     : id(_id), path(_path), name(name), classes(0)
     , keyBitmask(NULL), layoutMap(new KeyLayoutMap()), fd(-1), next(NULL) {
@@ -124,7 +132,7 @@
 String8 EventHub::getDeviceName(int32_t deviceId) const
 {
     AutoMutex _l(mLock);
-    device_t* device = getDevice(deviceId);
+    device_t* device = getDeviceLocked(deviceId);
     if (device == NULL) return String8();
     return device->name;
 }
@@ -132,7 +140,7 @@
 uint32_t EventHub::getDeviceClasses(int32_t deviceId) const
 {
     AutoMutex _l(mLock);
-    device_t* device = getDevice(deviceId);
+    device_t* device = getDeviceLocked(deviceId);
     if (device == NULL) return 0;
     return device->classes;
 }
@@ -142,7 +150,7 @@
     outAxisInfo->clear();
 
     AutoMutex _l(mLock);
-    device_t* device = getDevice(deviceId);
+    device_t* device = getDeviceLocked(deviceId);
     if (device == NULL) return -1;
 
     struct input_absinfo info;
@@ -167,7 +175,7 @@
     if (scanCode >= 0 && scanCode <= KEY_MAX) {
         AutoMutex _l(mLock);
 
-        device_t* device = getDevice(deviceId);
+        device_t* device = getDeviceLocked(deviceId);
         if (device != NULL) {
             return getScanCodeStateLocked(device, scanCode);
         }
@@ -188,7 +196,7 @@
 int32_t EventHub::getKeyCodeState(int32_t deviceId, int32_t keyCode) const {
     AutoMutex _l(mLock);
 
-    device_t* device = getDevice(deviceId);
+    device_t* device = getDeviceLocked(deviceId);
     if (device != NULL) {
         return getKeyCodeStateLocked(device, keyCode);
     }
@@ -225,7 +233,7 @@
     if (sw >= 0 && sw <= SW_MAX) {
         AutoMutex _l(mLock);
 
-        device_t* device = getDevice(deviceId);
+        device_t* device = getDeviceLocked(deviceId);
         if (device != NULL) {
             return getSwitchStateLocked(device, sw);
         }
@@ -248,7 +256,7 @@
         const int32_t* keyCodes, uint8_t* outFlags) const {
     AutoMutex _l(mLock);
 
-    device_t* device = getDevice(deviceId);
+    device_t* device = getDeviceLocked(deviceId);
     if (device != NULL) {
         return markSupportedKeyCodesLocked(device, numCodes, keyCodes, outFlags);
     }
@@ -284,7 +292,7 @@
         int32_t* outKeycode, uint32_t* outFlags) const
 {
     AutoMutex _l(mLock);
-    device_t* device = getDevice(deviceId);
+    device_t* device = getDeviceLocked(deviceId);
     
     if (device != NULL && device->layoutMap != NULL) {
         status_t err = device->layoutMap->map(scancode, outKeycode, outFlags);
@@ -294,7 +302,7 @@
     }
     
     if (mHaveFirstKeyboard) {
-        device = getDevice(mFirstKeyboardId);
+        device = getDeviceLocked(mFirstKeyboardId);
         
         if (device != NULL && device->layoutMap != NULL) {
             status_t err = device->layoutMap->map(scancode, outKeycode, outFlags);
@@ -311,11 +319,13 @@
 
 void EventHub::addExcludedDevice(const char* deviceName)
 {
+    AutoMutex _l(mLock);
+
     String8 name(deviceName);
     mExcludedDevices.push_back(name);
 }
 
-EventHub::device_t* EventHub::getDevice(int32_t deviceId) const
+EventHub::device_t* EventHub::getDeviceLocked(int32_t deviceId) const
 {
     if (deviceId == 0) deviceId = mFirstKeyboardId;
     int32_t id = deviceId & ID_MASK;
@@ -782,22 +792,22 @@
         property_set(propName, name);
 
         // 'Q' key support = cheap test of whether this is an alpha-capable kbd
-        if (hasKeycode(device, AKEYCODE_Q)) {
+        if (hasKeycodeLocked(device, AKEYCODE_Q)) {
             device->classes |= INPUT_DEVICE_CLASS_ALPHAKEY;
         }
         
         // See if this device has a DPAD.
-        if (hasKeycode(device, AKEYCODE_DPAD_UP) &&
-                hasKeycode(device, AKEYCODE_DPAD_DOWN) &&
-                hasKeycode(device, AKEYCODE_DPAD_LEFT) &&
-                hasKeycode(device, AKEYCODE_DPAD_RIGHT) &&
-                hasKeycode(device, AKEYCODE_DPAD_CENTER)) {
+        if (hasKeycodeLocked(device, AKEYCODE_DPAD_UP) &&
+                hasKeycodeLocked(device, AKEYCODE_DPAD_DOWN) &&
+                hasKeycodeLocked(device, AKEYCODE_DPAD_LEFT) &&
+                hasKeycodeLocked(device, AKEYCODE_DPAD_RIGHT) &&
+                hasKeycodeLocked(device, AKEYCODE_DPAD_CENTER)) {
             device->classes |= INPUT_DEVICE_CLASS_DPAD;
         }
         
         // See if this device has a gamepad.
         for (size_t i = 0; i < sizeof(GAMEPAD_KEYCODES); i++) {
-            if (hasKeycode(device, GAMEPAD_KEYCODES[i])) {
+            if (hasKeycodeLocked(device, GAMEPAD_KEYCODES[i])) {
                 device->classes |= INPUT_DEVICE_CLASS_GAMEPAD;
                 break;
             }
@@ -830,7 +840,7 @@
     return 0;
 }
 
-bool EventHub::hasKeycode(device_t* device, int keycode) const
+bool EventHub::hasKeycodeLocked(device_t* device, int keycode) const
 {
     if (device->keyBitmask == NULL || device->layoutMap == NULL) {
         return false;
@@ -972,4 +982,32 @@
     return 0;
 }
 
+void EventHub::dump(String8& dump) {
+    dump.append("Event Hub State:\n");
+
+    { // acquire lock
+        AutoMutex _l(mLock);
+
+        dump.appendFormat(INDENT "HaveFirstKeyboard: %s\n", toString(mHaveFirstKeyboard));
+        dump.appendFormat(INDENT "FirstKeyboardId: 0x%x\n", mFirstKeyboardId);
+
+        dump.append(INDENT "Devices:\n");
+
+        for (int i = 0; i < mNumDevicesById; i++) {
+            const device_t* device = mDevicesById[i].device;
+            if (device) {
+                if (mFirstKeyboardId == device->id) {
+                    dump.appendFormat(INDENT2 "0x%x: %s (aka device 0 - first keyboard)\n",
+                            device->id, device->name.string());
+                } else {
+                    dump.appendFormat(INDENT2 "0x%x: %s\n", device->id, device->name.string());
+                }
+                dump.appendFormat(INDENT3 "Classes: 0x%08x\n", device->classes);
+                dump.appendFormat(INDENT3 "Path: %s\n", device->path.string());
+                dump.appendFormat(INDENT3 "KeyLayoutFile: %s\n", device->keylayoutFilename.string());
+            }
+        }
+    } // release lock
+}
+
 }; // namespace android
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
index 9544a95..aa54f82 100644
--- a/libs/ui/InputDispatcher.cpp
+++ b/libs/ui/InputDispatcher.cpp
@@ -46,6 +46,9 @@
 #include <errno.h>
 #include <limits.h>
 
+#define INDENT "  "
+#define INDENT2 "    "
+
 namespace android {
 
 // Delay between reporting long touch events to the power manager.
@@ -2490,74 +2493,96 @@
 }
 
 void InputDispatcher::dumpDispatchStateLocked(String8& dump) {
-    dump.appendFormat("  dispatchEnabled: %d\n", mDispatchEnabled);
-    dump.appendFormat("  dispatchFrozen: %d\n", mDispatchFrozen);
+    dump.appendFormat(INDENT "DispatchEnabled: %d\n", mDispatchEnabled);
+    dump.appendFormat(INDENT "DispatchFrozen: %d\n", mDispatchFrozen);
 
     if (mFocusedApplication) {
-        dump.appendFormat("  focusedApplication: name='%s', dispatchingTimeout=%0.3fms\n",
+        dump.appendFormat(INDENT "FocusedApplication: name='%s', dispatchingTimeout=%0.3fms\n",
                 mFocusedApplication->name.string(),
                 mFocusedApplication->dispatchingTimeout / 1000000.0);
     } else {
-        dump.append("  focusedApplication: <null>\n");
+        dump.append(INDENT "FocusedApplication: <null>\n");
     }
-    dump.appendFormat("  focusedWindow: name='%s'\n",
+    dump.appendFormat(INDENT "FocusedWindow: name='%s'\n",
             mFocusedWindow != NULL ? mFocusedWindow->name.string() : "<null>");
-    dump.appendFormat("  touchState: down=%s, split=%s\n", toString(mTouchState.down),
-            toString(mTouchState.split));
-    for (size_t i = 0; i < mTouchState.windows.size(); i++) {
-        const TouchedWindow& touchedWindow = mTouchState.windows[i];
-        dump.appendFormat("  touchedWindow[%d]: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
-                i, touchedWindow.window->name.string(), touchedWindow.pointerIds.value,
-                touchedWindow.targetFlags);
-    }
-    for (size_t i = 0; i < mWindows.size(); i++) {
-        dump.appendFormat("  windows[%d]: name='%s', paused=%s, hasFocus=%s, hasWallpaper=%s, "
-                "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
-                "frame=[%d,%d][%d,%d], "
-                "visibleFrame=[%d,%d][%d,%d], "
-                "touchableArea=[%d,%d][%d,%d], "
-                "ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
-                i, mWindows[i].name.string(),
-                toString(mWindows[i].paused),
-                toString(mWindows[i].hasFocus),
-                toString(mWindows[i].hasWallpaper),
-                toString(mWindows[i].visible),
-                toString(mWindows[i].canReceiveKeys),
-                mWindows[i].layoutParamsFlags, mWindows[i].layoutParamsType,
-                mWindows[i].layer,
-                mWindows[i].frameLeft, mWindows[i].frameTop,
-                mWindows[i].frameRight, mWindows[i].frameBottom,
-                mWindows[i].visibleFrameLeft, mWindows[i].visibleFrameTop,
-                mWindows[i].visibleFrameRight, mWindows[i].visibleFrameBottom,
-                mWindows[i].touchableAreaLeft, mWindows[i].touchableAreaTop,
-                mWindows[i].touchableAreaRight, mWindows[i].touchableAreaBottom,
-                mWindows[i].ownerPid, mWindows[i].ownerUid,
-                mWindows[i].dispatchingTimeout / 1000000.0);
+
+    dump.appendFormat(INDENT "TouchDown: %s\n", toString(mTouchState.down));
+    dump.appendFormat(INDENT "TouchSplit: %s\n", toString(mTouchState.split));
+    if (!mTouchState.windows.isEmpty()) {
+        dump.append(INDENT "TouchedWindows:\n");
+        for (size_t i = 0; i < mTouchState.windows.size(); i++) {
+            const TouchedWindow& touchedWindow = mTouchState.windows[i];
+            dump.appendFormat(INDENT2 "%d: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
+                    i, touchedWindow.window->name.string(), touchedWindow.pointerIds.value,
+                    touchedWindow.targetFlags);
+        }
+    } else {
+        dump.append(INDENT "TouchedWindows: <none>\n");
     }
 
-    for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
-        const sp<InputChannel>& channel = mMonitoringChannels[i];
-        dump.appendFormat("  monitoringChannel[%d]: '%s'\n",
-                i, channel->getName().string());
+    if (!mWindows.isEmpty()) {
+        dump.append(INDENT "Windows:\n");
+        for (size_t i = 0; i < mWindows.size(); i++) {
+            const InputWindow& window = mWindows[i];
+            dump.appendFormat(INDENT2 "%d: name='%s', paused=%s, hasFocus=%s, hasWallpaper=%s, "
+                    "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
+                    "frame=[%d,%d][%d,%d], "
+                    "visibleFrame=[%d,%d][%d,%d], "
+                    "touchableArea=[%d,%d][%d,%d], "
+                    "ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
+                    i, window.name.string(),
+                    toString(window.paused),
+                    toString(window.hasFocus),
+                    toString(window.hasWallpaper),
+                    toString(window.visible),
+                    toString(window.canReceiveKeys),
+                    window.layoutParamsFlags, window.layoutParamsType,
+                    window.layer,
+                    window.frameLeft, window.frameTop,
+                    window.frameRight, window.frameBottom,
+                    window.visibleFrameLeft, window.visibleFrameTop,
+                    window.visibleFrameRight, window.visibleFrameBottom,
+                    window.touchableAreaLeft, window.touchableAreaTop,
+                    window.touchableAreaRight, window.touchableAreaBottom,
+                    window.ownerPid, window.ownerUid,
+                    window.dispatchingTimeout / 1000000.0);
+        }
+    } else {
+        dump.append(INDENT "Windows: <none>\n");
     }
 
-    dump.appendFormat("  inboundQueue: length=%u", mInboundQueue.count());
+    if (!mMonitoringChannels.isEmpty()) {
+        dump.append(INDENT "MonitoringChannels:\n");
+        for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
+            const sp<InputChannel>& channel = mMonitoringChannels[i];
+            dump.appendFormat(INDENT2 "%d: '%s'\n", i, channel->getName().string());
+        }
+    } else {
+        dump.append(INDENT "MonitoringChannels: <none>\n");
+    }
 
-    for (size_t i = 0; i < mActiveConnections.size(); i++) {
-        const Connection* connection = mActiveConnections[i];
-        dump.appendFormat("  activeConnection[%d]: '%s', status=%s, outboundQueueLength=%u"
-                "inputState.isNeutral=%s, inputState.isOutOfSync=%s\n",
-                i, connection->getInputChannelName(), connection->getStatusLabel(),
-                connection->outboundQueue.count(),
-                toString(connection->inputState.isNeutral()),
-                toString(connection->inputState.isOutOfSync()));
+    dump.appendFormat(INDENT "InboundQueue: length=%u\n", mInboundQueue.count());
+
+    if (!mActiveConnections.isEmpty()) {
+        dump.append(INDENT "ActiveConnections:\n");
+        for (size_t i = 0; i < mActiveConnections.size(); i++) {
+            const Connection* connection = mActiveConnections[i];
+            dump.appendFormat(INDENT2 "%d: '%s', status=%s, outboundQueueLength=%u"
+                    "inputState.isNeutral=%s, inputState.isOutOfSync=%s\n",
+                    i, connection->getInputChannelName(), connection->getStatusLabel(),
+                    connection->outboundQueue.count(),
+                    toString(connection->inputState.isNeutral()),
+                    toString(connection->inputState.isOutOfSync()));
+        }
+    } else {
+        dump.append(INDENT "ActiveConnections: <none>\n");
     }
 
     if (isAppSwitchPendingLocked()) {
-        dump.appendFormat("  appSwitch: pending, due in %01.1fms\n",
+        dump.appendFormat(INDENT "AppSwitch: pending, due in %01.1fms\n",
                 (mAppSwitchDueTime - now()) / 1000000.0);
     } else {
-        dump.append("  appSwitch: not pending\n");
+        dump.append(INDENT "AppSwitch: not pending\n");
     }
 }
 
@@ -2774,6 +2799,7 @@
 }
 
 void InputDispatcher::dump(String8& dump) {
+    dump.append("Input Dispatcher State:\n");
     dumpDispatchStateLocked(dump);
 }
 
diff --git a/libs/ui/InputReader.cpp b/libs/ui/InputReader.cpp
index 825febc..ea05f5c 100644
--- a/libs/ui/InputReader.cpp
+++ b/libs/ui/InputReader.cpp
@@ -575,6 +575,11 @@
 }
 
 void InputReader::dump(String8& dump) {
+    mEventHub->dump(dump);
+    dump.append("\n");
+
+    dump.append("Input Reader State:\n");
+
     { // acquire device registry reader lock
         RWLock::AutoRLock _rl(mDeviceRegistryLock);
 
@@ -861,7 +866,6 @@
         AutoMutex _l(mLock);
         dump.append(INDENT2 "Keyboard Input Mapper:\n");
         dump.appendFormat(INDENT3 "AssociatedDisplayId: %d\n", mAssociatedDisplayId);
-        dump.appendFormat(INDENT3 "Sources: 0x%x\n", mSources);
         dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType);
         dump.appendFormat(INDENT3 "KeyDowns: %d keys currently down\n", mLocked.keyDowns.size());
         dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mLocked.metaState);