Rename native DisplayListRenderer to DisplayListCanvas

Change-Id: I33e6f8cc85da1e7da7ff7bf18d4ebde64222067a
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h
index bbe53ff..d0d81d9 100644
--- a/libs/hwui/RenderNode.h
+++ b/libs/hwui/RenderNode.h
@@ -47,7 +47,7 @@
 namespace uirenderer {
 
 class DisplayListOp;
-class DisplayListRenderer;
+class DisplayListCanvas;
 class OpenGLRenderer;
 class Rect;
 class Layer;
@@ -64,7 +64,7 @@
  * Primary class for storing recorded canvas commands, as well as per-View/ViewGroup display properties.
  *
  * Recording of canvas commands is somewhat similar to SkPicture, except the canvas-recording
- * functionality is split between DisplayListRenderer (which manages the recording), DisplayListData
+ * functionality is split between DisplayListCanvas (which manages the recording), DisplayListData
  * (which holds the actual data), and DisplayList (which holds properties and performs playback onto
  * a renderer).
  *