Bug 3438258 Add SurfaceTexture as MediaPlayer sink
This change enables the use of a SurfaceTexture in place of a Surface
as the video sink for an android.media.MediaPlayer. The new API
MediaPlayer.setTexture is currently hidden.
This includes:
- New Java and C++ interfaces
- C++ plumbing and implementation (JNI, Binder)
- Stagefright AwesomePlayer and NuPlayer use ANativeWindow
(either Surface or SurfaceTextureClient)
Change-Id: I2b568bee143d9eaf3dfc6cc4533c1bebbd5afc51
diff --git a/include/media/IMediaPlayer.h b/include/media/IMediaPlayer.h
index bba7ed7..70519ef 100644
--- a/include/media/IMediaPlayer.h
+++ b/include/media/IMediaPlayer.h
@@ -26,6 +26,7 @@
class Parcel;
class ISurface;
class Surface;
+class ISurfaceTexture;
class IMediaPlayer: public IInterface
{
@@ -35,6 +36,8 @@
virtual void disconnect() = 0;
virtual status_t setVideoSurface(const sp<Surface>& surface) = 0;
+ virtual status_t setVideoSurfaceTexture(
+ const sp<ISurfaceTexture>& surfaceTexture) = 0;
virtual status_t prepareAsync() = 0;
virtual status_t start() = 0;
virtual status_t stop() = 0;