commit | ae30efec27d4e865da35b1e27b4fa982ea65b39b | [log] [tgz] |
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author | Nader Jawad <njawad@google.com> | Tue Sep 01 22:20:42 2020 -0700 |
committer | Nader Jawad <njawad@google.com> | Tue Sep 01 22:22:53 2020 -0700 |
tree | f3c152d4e460184fb4f26e0e74b9872c6919c8d1 | |
parent | 3e64130d34e8083e5e313dbfeab20b98ea329171 [diff] |
Fixed issue where large blur radii would blur less than smaller blur radii Changed SkImageFilter blur creation to include SkTileMode::kClamp parameter to use edge pixels for blur kernels that are larger than the source Fixes: 167493483 Test: Added test to CTS ShaderTest Change-Id: Ibbe1e0dfaf46413fcae665620fd154b9bf9897c9