Finish shadow support in new reorderer/renderer
Now passes alphas and light radius, and correctly transforms light
center for layers.
Also fixes begin-frame/layer clears to be damage rect aware.
Change-Id: I3b1415cd7bf1518c510145ebebdb745f494a2542
diff --git a/libs/hwui/Android.mk b/libs/hwui/Android.mk
index 4acad67..8565372 100644
--- a/libs/hwui/Android.mk
+++ b/libs/hwui/Android.mk
@@ -206,7 +206,9 @@
LOCAL_MODULE_TAGS := tests
LOCAL_SHARED_LIBRARIES := $(hwui_shared_libraries)
LOCAL_STATIC_LIBRARIES := libhwui_static_null_gpu
-LOCAL_CFLAGS := $(hwui_cflags)
+LOCAL_CFLAGS := \
+ $(hwui_cflags) \
+ -DHWUI_NULL_GPU
LOCAL_SRC_FILES += \
unit_tests/CanvasStateTests.cpp \