CARD LAND!
Bug: 16712006
Initial work towards benchmarking HWUI systems
Currently this will just create a screen full of
"cards" to simulate a high load scenario for
shadows and clipping
Change-Id: Ie9f9a9570844e136db8053e8fc62fe06cb922a5f
diff --git a/libs/hwui/tests/TestContext.cpp b/libs/hwui/tests/TestContext.cpp
new file mode 100644
index 0000000..35e402d
--- /dev/null
+++ b/libs/hwui/tests/TestContext.cpp
@@ -0,0 +1,45 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestContext.h"
+
+#include <gui/ISurfaceComposer.h>
+#include <gui/SurfaceComposerClient.h>
+
+using namespace android;
+
+DisplayInfo gDisplay;
+sp<SurfaceComposerClient> gSession;
+
+void createTestEnvironment() {
+ gSession = new SurfaceComposerClient();
+ sp<IBinder> dtoken(SurfaceComposerClient::getBuiltInDisplay(
+ ISurfaceComposer::eDisplayIdMain));
+ status_t status = SurfaceComposerClient::getDisplayInfo(dtoken, &gDisplay);
+ LOG_ALWAYS_FATAL_IF(status, "Failed to get display info\n");
+}
+
+sp<SurfaceControl> createWindow(int width, int height) {
+ sp<SurfaceControl> control = gSession->createSurface(String8("HwuiTest"),
+ width, height, PIXEL_FORMAT_RGBX_8888);
+
+ SurfaceComposerClient::openGlobalTransaction();
+ control->setLayer(0x7FFFFFF);
+ control->show();
+ SurfaceComposerClient::closeGlobalTransaction();
+
+ return control;
+}