fix [2143798] Need to figure out how to do video
Use EGLImageKHR instead of copybit directly.
We now have the basis to use streaming YUV textures (well, in fact
we already are). When/if we use the GPU instead of the MDP we'll
need to make sure it supports the appropriate YUV format.
Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
diff --git a/libs/surfaceflinger/Layer.cpp b/libs/surfaceflinger/Layer.cpp
index 2bb1e12..f5a5a0b 100644
--- a/libs/surfaceflinger/Layer.cpp
+++ b/libs/surfaceflinger/Layer.cpp
@@ -130,62 +130,6 @@
return NO_ERROR;
}
-status_t Layer::initializeEglImageLocked(
- const sp<GraphicBuffer>& buffer, Texture* texture)
-{
- status_t err = NO_ERROR;
-
- // we need to recreate the texture
- EGLDisplay dpy(mFlinger->graphicPlane(0).getEGLDisplay());
-
- // free the previous image
- if (texture->image != EGL_NO_IMAGE_KHR) {
- eglDestroyImageKHR(dpy, texture->image);
- texture->image = EGL_NO_IMAGE_KHR;
- }
-
- // construct an EGL_NATIVE_BUFFER_ANDROID
- android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
-
- // create the new EGLImageKHR
- const EGLint attrs[] = {
- EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
- EGL_NONE, EGL_NONE
- };
- texture->image = eglCreateImageKHR(
- dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
- (EGLClientBuffer)clientBuf, attrs);
-
- LOGE_IF(texture->image == EGL_NO_IMAGE_KHR,
- "eglCreateImageKHR() failed. err=0x%4x",
- eglGetError());
-
- if (texture->image != EGL_NO_IMAGE_KHR) {
- glBindTexture(GL_TEXTURE_2D, texture->name);
- glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
- (GLeglImageOES)texture->image);
- GLint error = glGetError();
- if (UNLIKELY(error != GL_NO_ERROR)) {
- // this failed, for instance, because we don't support NPOT.
- // FIXME: do something!
- LOGE("layer=%p, glEGLImageTargetTexture2DOES(%p) "
- "failed err=0x%04x",
- this, texture->image, error);
- mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
- err = INVALID_OPERATION;
- } else {
- // Everything went okay!
- texture->NPOTAdjust = false;
- texture->dirty = false;
- texture->width = clientBuf->width;
- texture->height = clientBuf->height;
- }
- } else {
- err = INVALID_OPERATION;
- }
- return err;
-}
-
void Layer::reloadTexture(const Region& dirty)
{
Mutex::Autolock _l(mLock);
@@ -199,10 +143,11 @@
mTextures[index].height = 0;
}
+#ifdef EGL_ANDROID_image_native_buffer
if (mFlags & DisplayHardware::DIRECT_TEXTURE) {
if (buffer->usage & GraphicBuffer::USAGE_HW_TEXTURE) {
if (mTextures[index].dirty) {
- initializeEglImageLocked(buffer, &mTextures[index]);
+ initializeEglImage(buffer, &mTextures[index]);
}
} else {
if (mHybridBuffer==0 || (mHybridBuffer->width != buffer->width ||
@@ -212,7 +157,7 @@
buffer->width, buffer->height, buffer->format,
GraphicBuffer::USAGE_SW_WRITE_OFTEN |
GraphicBuffer::USAGE_HW_TEXTURE);
- initializeEglImageLocked(
+ initializeEglImage(
mHybridBuffer, &mTextures[0]);
}
@@ -279,7 +224,9 @@
buffer->unlock();
}
}
- } else {
+ } else
+#endif
+ {
for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
mTextures[i].image = EGL_NO_IMAGE_KHR;
}