Mirror LTRIGGER / RTRIGGER as BRAKE / GAS for compatibility
Bug: 8590913
Change-Id: If2918a67ecdd946ed850acc002ca021e150ec39d
diff --git a/services/input/InputReader.cpp b/services/input/InputReader.cpp
index ab38ed2..3d6b6e7 100644
--- a/services/input/InputReader.cpp
+++ b/services/input/InputReader.cpp
@@ -6110,15 +6110,42 @@
for (size_t i = 0; i < mAxes.size(); i++) {
const Axis& axis = mAxes.valueAt(i);
- info->addMotionRange(axis.axisInfo.axis, AINPUT_SOURCE_JOYSTICK,
- axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
+ addMotionRange(axis.axisInfo.axis, axis, info);
+
if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- info->addMotionRange(axis.axisInfo.highAxis, AINPUT_SOURCE_JOYSTICK,
- axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
+ addMotionRange(axis.axisInfo.highAxis, axis, info);
+
}
}
}
+void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis,
+ InputDeviceInfo* info) {
+ info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK,
+ axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
+ /* In order to ease the transition for developers from using the old axes
+ * to the newer, more semantically correct axes, we'll continue to register
+ * the old axes as duplicates of their corresponding new ones. */
+ int32_t compatAxis = getCompatAxis(axisId);
+ if (compatAxis >= 0) {
+ info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK,
+ axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
+ }
+}
+
+/* A mapping from axes the joystick actually has to the axes that should be
+ * artificially created for compatibility purposes.
+ * Returns -1 if no compatibility axis is needed. */
+int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
+ switch(axis) {
+ case AMOTION_EVENT_AXIS_LTRIGGER:
+ return AMOTION_EVENT_AXIS_BRAKE;
+ case AMOTION_EVENT_AXIS_RTRIGGER:
+ return AMOTION_EVENT_AXIS_GAS;
+ }
+ return -1;
+}
+
void JoystickInputMapper::dump(String8& dump) {
dump.append(INDENT2 "Joystick Input Mapper:\n");
@@ -6373,9 +6400,10 @@
size_t numAxes = mAxes.size();
for (size_t i = 0; i < numAxes; i++) {
const Axis& axis = mAxes.valueAt(i);
- pointerCoords.setAxisValue(axis.axisInfo.axis, axis.currentValue);
+ setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
- pointerCoords.setAxisValue(axis.axisInfo.highAxis, axis.highCurrentValue);
+ setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
+ axis.highCurrentValue);
}
}
@@ -6391,6 +6419,19 @@
getListener()->notifyMotion(&args);
}
+void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords,
+ int32_t axis, float value) {
+ pointerCoords->setAxisValue(axis, value);
+ /* In order to ease the transition for developers from using the old axes
+ * to the newer, more semantically correct axes, we'll continue to produce
+ * values for the old axes as mirrors of the value of their corresponding
+ * new axes. */
+ int32_t compatAxis = getCompatAxis(axis);
+ if (compatAxis >= 0) {
+ pointerCoords->setAxisValue(compatAxis, value);
+ }
+}
+
bool JoystickInputMapper::filterAxes(bool force) {
bool atLeastOneSignificantChange = force;
size_t numAxes = mAxes.size();